Making my own options menu

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Expand view Topic review: Making my own options menu

Re: Making my own options menu

by ramon.dexter » Tue May 22, 2018 10:11 am

Take a look at this: viewtopic.php?f=39&t=52710

Making my own options menu

by rebmaboss » Tue May 22, 2018 5:29 am

I'd like to be able to show a menu after a certain amount of time has passed. The user needs to choose the correct answer, like an RPG game. If the player chooses the right answer he'll get rewarded. If he chooses the wrong answer he'll lose health.

My goals:

1. The menu comes up after a certain amount of time has passed. I've taken care of the timer, I just need to know how to get the menu to show up
2. The menu does not need to look organized. It does not need to be like the "Quit_Game" yes/no menu. For example, special map-making techniques :) A silly "what were you thinking" menu is fine by me
3. Having said that, I prefer to use basic C++ and DECORATIONS. I'd rather not use scripts. However, if I need to use scripts I prefer ease over how good the menu looks
4. I know about STRIFE. I'd like to skip that kind of code if possible
5. I don't want the menu to be displayed on the console

Any ideas? Again, I'd like the easiest and most convenient way possible, even if it's messy

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