Basically what it says in the thread title. Not sure what causes it. I haven't found many maps that cause it, only
the WIP training map for my mod.
My mod's radar (use "give all" to get it) seems to cause it reliably, though the moment it happens is random.
I don't have a minimal example right now, but I'll try to make one as soon as I figure out what in the map causes it.
Edit: Just speculation, but it
might be related to portals. Would explain why I hadn't found the crash when testing in the IWAD maps.
Edit 2: Added a simpler BlockLinesIterator example as an attachment. I also tried to make a simpler map, but couldn't get it to crash reliably.
Edit 3: Updated the thread title. This is nastier than I thought.
Edit 3.1: Updated the thread title to add the first version I can find this in.
Uhhhhhhhhh.
Edit 4: Updated the thread title again and added a fully minimal example.
Basically what it says in the thread title. Not sure what causes it. I haven't found many maps that cause it, only [url=https://github.com/Doom2fan/Se7evidas/blob/master/Editing/Addons/Maps/Training%20map/Range.wad]the WIP training map for my mod[/url]. [url=https://github.com/Doom2fan/Se7evidas]My mod[/url]'s radar (use "give all" to get it) seems to cause it reliably, though the moment it happens is random.
I don't have a minimal example right now, but I'll try to make one as soon as I figure out what in the map causes it.
Edit: Just speculation, but it [i]might[/i] be related to portals. Would explain why I hadn't found the crash when testing in the IWAD maps.
Edit 2: Added a simpler BlockLinesIterator example as an attachment. I also tried to make a simpler map, but couldn't get it to crash reliably.
Edit 3: Updated the thread title. This is nastier than I thought.
Edit 3.1: Updated the thread title to add the first version I can find this in. [i]Uhhhhhhhhh[/i].
Edit 4: Updated the thread title again and added a fully minimal example.