***********SYSTEM INFO*********** OS: Microsoft Windows 10 Pro GPU: NVIDIA GeForce GTX 660 GZDB: R3045 Platform: x64 ********EXCEPTION DETAILS******** ThreeDFloorMode: Method not found: 'CodeImp.DoomBuilder.Geometry.Vector2D CodeImp.DoomBuilder.Editing.GridSetup.SnappedToGrid(CodeImp.DoomBuilder.Geometry.Vector2D, Single, Single)'. at CodeImp.DoomBuilder.ThreeDFloorMode.ControlSectorArea.SnapToGrid(Highlight highlight, Vector2D pos, Vector2D lastpos) at CodeImp.DoomBuilder.ThreeDFloorMode.ThreeDFloorHelperMode.OnMouseMove(MouseEventArgs e) at CodeImp.DoomBuilder.Windows.MainForm.display_MouseMove(Object sender, MouseEventArgs e) at System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseMove(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ***********ACTIONS LOG*********** *********************************************************** ERROR: ThreeDFloorMode: Method not found: 'CodeImp.DoomBuilder.Geometry.Vector2D CodeImp.DoomBuilder.Editing.GridSetup.SnappedToGrid(CodeImp.DoomBuilder.Geometry.Vector2D, Single, Single)'. *********************************************************** Editing mode change complete. Binding action methods for ThreeDFloorHelperMode object... Previous stable mode is SectorsMode, previous classic mode is SectorsMode Editing mode changes from SectorsMode to ThreeDFloorHelperMode Unbinding action methods for SectorsMode object... Preparing to change editing mode to ThreeDFloorHelperMode... Editing mode change complete. Binding action methods for SectorsMode object... Previous stable mode is ThingsMode, previous classic mode is ThingsMode Editing mode changes from ThingsMode to SectorsMode Unbinding action methods for ThingsMode object... Preparing to change editing mode to SectorsMode... Editing mode change complete. Binding action methods for ThingsMode object... Previous stable mode is ThingsMode, previous classic mode is ThingsMode Editing mode changes from DragThingsMode to ThingsMode Creating undo snapshot "Drag thing", Source Null, Group 0, Tag 0, Ticket ID 7... Unbinding action methods for DragThingsMode object... Preparing to change editing mode to ThingsMode... Editing mode change complete. Binding action methods for DragThingsMode object... Previous stable mode is ThingsMode, previous classic mode is ThingsMode Editing mode changes from ThingsMode to DragThingsMode Unbinding action methods for ThingsMode object... Preparing to change editing mode to DragThingsMode... Creating undo snapshot "Edit thing", Source Null, Group 0, Tag 0, Ticket ID 6... Binding action methods for ThingEditFormUDMF object... Creating undo snapshot "Insert thing", Source Null, Group 0, Tag 0, Ticket ID 5... Editing mode change complete. Binding action methods for ThingsMode object... Previous stable mode is SectorsMode, previous classic mode is SectorsMode Editing mode changes from SectorsMode to ThingsMode Unbinding action methods for SectorsMode object... Preparing to change editing mode to ThingsMode... Editing mode change complete. Binding action methods for SectorsMode object... Previous stable mode is SectorsMode, previous classic mode is SectorsMode Editing mode changes from DragSectorsMode to SectorsMode Creating undo snapshot "Drag sector", Source Null, Group 0, Tag 0, Ticket ID 4... Unbinding action methods for DragSectorsMode object... Preparing to change editing mode to SectorsMode... Editing mode change complete. Binding action methods for DragSectorsMode object... Previous stable mode is SectorsMode, previous classic mode is SectorsMode Editing mode changes from SectorsMode to DragSectorsMode Unbinding action methods for SectorsMode object... Preparing to change editing mode to DragSectorsMode... Editing mode change complete. Binding action methods for SectorsMode object... Previous stable mode is VerticesMode, previous classic mode is VerticesMode Editing mode changes from VerticesMode to SectorsMode Unbinding action methods for VerticesMode object... Preparing to change editing mode to SectorsMode... Editing mode change complete. Binding action methods for VerticesMode object... Previous stable mode is VerticesMode, previous classic mode is VerticesMode Editing mode changes from DrawRectangleMode to VerticesMode Unbinding action methods for DrawRectangleMode object... Preparing to change editing mode to VerticesMode... Creating undo snapshot "Rectangle draw", Source Null, Group 0, Tag 0, Ticket ID 3... Editing mode change complete. Binding action methods for DrawRectangleMode object... Previous stable mode is VerticesMode, previous classic mode is VerticesMode Editing mode changes from VerticesMode to DrawRectangleMode Unbinding action methods for VerticesMode object... Preparing to change editing mode to DrawRectangleMode... Editing mode change complete. Binding action methods for VerticesMode object... Previous stable mode is VerticesMode, previous classic mode is VerticesMode Editing mode changes from DrawRectangleMode to VerticesMode Unbinding action methods for DrawRectangleMode object... Preparing to change editing mode to VerticesMode... Creating undo snapshot "Rectangle draw", Source Null, Group 0, Tag 0, Ticket ID 2... Editing mode change complete. Binding action methods for DrawRectangleMode object... Previous stable mode is VerticesMode, previous classic mode is VerticesMode Editing mode changes from VerticesMode to DrawRectangleMode Unbinding action methods for VerticesMode object... Preparing to change editing mode to DrawRectangleMode... Resources loading took 1.77 seconds Map creation done Editing mode change complete. Binding action methods for VerticesMode object... Previous stable mode is NULL, previous classic mode is NULL Editing mode changes from NULL to VerticesMode Preparing to change editing mode to VerticesMode... Binding action methods for MapManager object... Loaded 428 textures, 147 flats, 0 hires textures, 0 colormaps, 214 sprites, 0 decorate things, 0 model/voxel definitions, 0 dynamic light definitions, 0 glowing flat definitions, 0 skybox definitions, 86 sound environment definitions Starting background resource loading... Opening PK3 resource "D:\DOOM\ENGINES\GZDOOM\gzdoom-x64-g3.8pre-414\gzdoom.pk3" Opening WAD resource "D:\PWAD_EDITING\IWADS\DOOM2.wad" Loading data resources... ENDMAP is required! Created empty lump. Creating map data structures... Initializing map format interface UniversalMapSetIO... Creating temporary file: C:\Users\W M\AppData\Local\Temp\5cld5640\6aap9i6w.tmp Loading game configuration... Initializing graphics device... Creating new map "MAP01" with configuration "GZDoom_DoomUDMF.cfg" Binding action methods for Launcher object... Binding action methods for CopyPasteManager object... Binding action methods for UndoManager object... Binding action methods for GridSetup object... Temporary directory: C:\Users\W M\AppData\Local\Temp\5cld5640 Binding action methods for MapOptionsForm object... Startup done Creating types manager... Loading color settings... Loading script configurations... Registered nodebuilder configuration "zennode_fast" from "ZenNode.cfg" Registered nodebuilder configuration "zennode_normal" from "ZenNode.cfg" Registered nodebuilder configuration "zdbsp_udmf_compressed" from "zdbsp.cfg" Registered nodebuilder configuration "zdbsp_compressed" from "zdbsp.cfg" Registered nodebuilder configuration "zdbsp_udmf_fast" from "zdbsp.cfg" Registered nodebuilder configuration "zdbsp_fast" from "zdbsp.cfg" Registered nodebuilder configuration "zdbsp_udmf_normal" from "zdbsp.cfg" Registered nodebuilder configuration "zdbsp_normal" from "zdbsp.cfg" Registered nodebuilder configuration "glbsp_fast" from "glBSP.cfg" Registered nodebuilder configuration "glbsp_normal" from "glBSP.cfg" Registered nodebuilder configuration "deepbsp_normal" from "deepbsp.cfg" Registered nodebuilder configuration "bspw32_fast" from "bsp-w32.cfg" Registered nodebuilder configuration "bspw32_normal" from "bsp-w32.cfg" Loading nodebuilder configurations... Registered compiler configuration "zdoom_acc" from "acc.cfg" Registered compiler configuration "zdaemon_acc" from "acc.cfg" Registered compiler configuration "zandronum_acc" from "acc.cfg" Registered compiler configuration "zennode" from "ZenNode.cfg" Registered compiler configuration "zdbsp" from "zdbsp.cfg" Registered compiler configuration "glbsp" from "glBSP.cfg" Registered compiler configuration "deepbsp" from "deepbsp.cfg" Registered compiler configuration "bspw32" from "bsp-w32.cfg" Registered compiler configuration "hexen_acc" from "acc.cfg" Registered compiler configuration "bcc" from "bcc.cfg" Loading compiler configurations... Applying configuration settings... Binding action methods for EditingManager object... Creating editing modes manager... Registered game configuration "ZDoom: Strife (UDMF)" from "ZDoom_StrifeUDMF.cfg" Registered game configuration "ZDoom: Strife (Hexen format)" from "ZDoom_StrifeHexen.cfg" Registered game configuration "ZDoom: Strife (Doom format)" from "ZDoom_StrifeDoom.cfg" Registered game configuration "ZDoom: Hexen (UDMF)" from "ZDoom_HexenUDMF.cfg" Registered game configuration "ZDoom: Hexen (Hexen format)" from "ZDoom_HexenHexen.cfg" Registered game configuration "ZDoom: Heretic (UDMF)" from "ZDoom_HereticUDMF.cfg" Registered game configuration "ZDoom: Heretic (Hexen format)" from "ZDoom_HereticHexen.cfg" Registered game configuration "ZDoom: Heretic (Doom format)" from "ZDoom_HereticDoom.cfg" Registered game configuration "ZDoom: Doom 2 (UDMF)" from "ZDoom_DoomUDMF.cfg" Registered game configuration "ZDoom: Doom 2 (Hexen format)" from "ZDoom_DoomHexen.cfg" Registered game configuration "ZDoom: Doom 2 (Doom format)" from "ZDoom_DoomDoom.cfg" Registered game configuration "ZDaemon: Doom 2 (Hexen format)" from "ZDaemon_DoomHexen.cfg" Registered game configuration "Zandronum: Strife (UDMF)" from "Zandronum_StrifeUDMF.cfg" Registered game configuration "Zandronum: Strife (Hexen format)" from "Zandronum_StrifeHexen.cfg" Registered game configuration "Zandronum: Strife (Doom format)" from "Zandronum_StrifeDoom.cfg" Registered game configuration "Zandronum: Hexen (UDMF)" from "Zandronum_HexenUDMF.cfg" Registered game configuration "Zandronum: Hexen (Hexen format)" from "Zandronum_HexenHexen.cfg" Registered game configuration "Zandronum: Heretic (UDMF)" from "Zandronum_HereticUDMF.cfg" Registered game configuration "Zandronum: Heretic (Hexen format)" from "Zandronum_HereticHexen.cfg" Registered game configuration "Zandronum: Heretic (Doom format)" from "Zandronum_HereticDoom.cfg" Registered game configuration "Zandronum: Doom 2 (UDMF)" from "Zandronum_DoomUDMF.cfg" Registered game configuration "Zandronum: Doom 2 (Hexen format)" from "Zandronum_DoomHexen.cfg" Registered game configuration "Zandronum: Doom 2 (Doom format)" from "Zandronum_DoomDoom.cfg" Registered game configuration "Strife: Strife (Doom format)" from "Strife_StrifeDoom.cfg" Registered game configuration "Hexen: Hexen (Hexen format)" from "Hexen_HexenHexen.cfg" Registered game configuration "Heretic: Heretic (Doom format)" from "Heretic_HereticDoom.cfg" Registered game configuration "GZDoom: Strife (UDMF)" from "GZDoom_StrifeUDMF.cfg" Registered game configuration "GZDoom: Strife (Hexen format)" from "GZDoom_StrifeHexen.cfg" Registered game configuration "GZDoom: Strife (Doom format)" from "GZDoom_StrifeDoom.cfg" Registered game configuration "GZDoom: Hexen (UDMF)" from "GZDoom_HexenUDMF.cfg" Registered game configuration "GZDoom: Hexen (Hexen format)" from "GZDoom_HexenHexen.cfg" Registered game configuration "GZDoom: Heretic (UDMF)" from "GZDoom_HereticUDMF.cfg" Registered game configuration "GZDoom: Heretic (Hexen format)" from "GZDoom_HereticHexen.cfg" Registered game configuration "GZDoom: Heretic (Doom format)" from "GZDoom_HereticDoom.cfg" Registered game configuration "GZDoom: Doom 2 (UDMF)" from "GZDoom_DoomUDMF.cfg" Registered game configuration "GZDoom: Doom 2 (Hexen format)" from "GZDoom_DoomHexen.cfg" Registered game configuration "GZDoom: Doom 2 (Doom format)" from "GZDoom_DoomDoom.cfg" Registered game configuration "Eternity: Doom 2 (UDMF)" from "Eternity_DoomUDMF.cfg" Registered game configuration "Eternity: Doom 2 (Doom format)" from "Eternity_Doom2Doom.cfg" Registered game configuration "Doom: Doom (Doom format)" from "Doom_DoomDoom.cfg" Registered game configuration "Doom: Doom 2 (Doom format)" from "Doom_Doom2Doom.cfg" Registered game configuration "Boom: Doom (Doom format)" from "Boom_DoomDoom.cfg" Registered game configuration "Boom: Doom 2 (Doom format)" from "Boom_Doom2Doom.cfg" Loading game configurations... Loading plugin "VisplaneExplorer" from "VisplaneExplorer.dll"... Binding action methods for BuilderPlug object... Loading plugin "ThreeDFloorMode" from "ThreeDFloorMode.dll"... Binding action methods for BuilderPlug object... Loading plugin "TagRange" from "TagRange.dll"... Loading plugin "TagExplorer" from "TagExplorer.dll"... Binding action methods for BuilderPlug object... Loading plugin "StairSectorBuilder" from "StairSectorBuilder.dll"... Binding action methods for BuilderPlug object... Loading plugin "SoundPropagationMode" from "SoundPropagationMode.dll"... Binding action methods for BuilderPlug object... Loading plugin "NodesViewer" from "NodesViewer.dll"... Loading plugin "CommentsPanel" from "CommentsPanel.dll"... Binding action methods for BuilderPlug object... Loading plugin "ColorPicker" from "ColorPicker.dll"... Binding action methods for BuilderPlug object... Loading plugin "BuilderEffects" from "BuilderEffects.dll"... Binding action methods for BuilderPlug object... Loading plugin "AutomapMode" from "AutomapMode.dll"... Binding action methods for BuilderPlug object... Loading plugin "BuilderModes" from "BuilderModes.dll"... Loading plugins... Starting Direct3D graphics driver... Showing main interface window... Binding action methods for MainForm object... Loading main interface window... Binding static action methods for class General... Starting action manager... Loading program configuration... Command-line arguments: "" Local settings path: "C:\Users\W M\AppData\Local\Doom Builder" Temporary path: "C:\Users\W M\AppData\Local\Temp\" Application path: "D:\PWAD_EDITING\GZDB_BF\GZDoom_Builder_Bugfix-r3045-x64" GZDoom Builder R3045 (x64, 5c42035) startup