===========================================================================
Advanced engine needed  : ZDoom/GZDoom
===========================================================================
Title                : Fullscreen Status Bars for ZDoom (v4.31)
Filename             : FULLSCRN_HUDS.PK3
Release date         : 10/15/2018
Author               : NightFright

Other files by author: Blinking Eyes for Doom Mugshot
                       Mapinfo Pack for Doom II PWADs
                       Perk Smooth Weapons Enhanced
                       Widescreen HUDs for Doom/Doom II PWADs

Description          : Fullscreen versions for the status bars of Doom-based
                       games (Doom, Doom II, Final Doom, Freedoom, Chex, HacX, 
                       Harmony), Heretic and Hexen with optional transparency 
                       and level stats display

Additional Info      : 1) Only works with (G)ZDoom and compatible sourceports.
                       2) Adds new option menu under "HUD Options" called
                          "Fullscreen Status Bar" (at the bottom). 
                       3) Available options:
                             - Status bar scale (recommended for 1920x1080: 3)
                             - Standard status bar or split version
                               (aligned to the left/right side of your screen)
                             - Opaque or transparent rendering
                             - Boom colors for the Doom status bar (optional)
                             - Level stats display in % or countdowns (optional),
                               with level time available if needed
                       4) Adds four CVARS to your (G)ZDoom ini: 
                          fullhud_boom, fullhud_split, fullhud_stats, fullhud_trans
                       5) Optional Boom status bar colors are only intended
                          for Doom/Freedoom/Chex status bars.  
                          HacX won't work properly. For Heretic and Hexen, 
                          the option is not even available.

Known issues         : Transparent Heretic status bar has its life chain 
                       shining through the demon heads a bit.

Additional Credits to: id Software ............... Original Doom GFX
                       Raven Software ............ Original Heretic/Hexen GFX
                       Doorhenge ................. Widescreen Heretic status bar
		       DTDsphere ................. Project initiator
		       Hexereticdoom ............. Level stats graphics
                       m8f ....................... ACS coding support
                                                   Split status bar for Doom
                       MaxED ..................... Split status bars for Heretic/Hexen
                       neoworm ................... Widescreen Hexen status bar
  
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* What is included *

New levels           : None
Sounds               : No
Music                : No
Graphics             : Yes
Dehacked/BEX Patch   : No
Mapinfo File         : Yes (but only for automap adjustments in some games)
Demos                : No
Other                : CVARINFO, FONTDEFS, LOADACS, MENUDEF, SBARINFO, TEXTURES
Other files required : None


* Play Information *

Game                 : Doom (all), Freedoom, Chex, HacX, Harmony, Heretic, Hexen
Map #                : None
Single Player        : No
Coop 2-4 Player      : No
Deathmatch 2-4 Player: No
Other game styles    : No
Difficulty Settings  : Not implemented


* Construction *

Base                 : Original graphics from IWADs
Build Time           : 4+ days
Editor(s) used       : SLADE, ACC, paint.NET
Known Bugs           : None
May Not Run With     : Vanilla executables (not compatible)
Tested With          : ZDoom, GZDoom


* CHANGELOG *

> Version 4.31 (Oct 15, 2018)
  [DOOM/CHEX] Armor counter numbers not drawn twice any more in Boom mode

> Version 4.3 (Oct 12, 2018)
  [ALL] Level stats: Time display added (optional, select it via menu)
  [ALL] Level stats: Switching between modes now works without level restart
  [ALL] Level stats: "Countdowns" numbers placed before "Kills/Items/Scrts Left" text
  [ALL] Level stats: STATS1/STATS2 graphics slightly resized
  [HERETIC/HEXEN] Level stats: Aligned to top right corner (again)

> Version 4.22 (Oct 10, 2018)
  [ALL] Level stats: Modification of STATS1 (percentage signs are now white)

> Version 4.21 (Oct 9, 2018)
  [ALL] Level stats: Minor realignments of graphics
  [ALL] Level stats: Unified/global font for counters

> Version 4.2 (Oct 8, 2018)
  [ALL] Level stats: New counter type: "Countdowns"
  [ALL] SBARINFO code efficiency update (size reduced)
  [DOOM/CHEX/HERETIC/HEXEN] Level stats: Counter numbers are now white (not in Harmony and HacX)
  [CHEX] FONTDEFS removed (no longer needed)

> Version 4.1 (Oct 1, 2018)
  [HERETIC/HEXEN] Inventory bar now also integrated into transparent (centered) status bar

> Version 4.0 (Sep 28, 2018)
  [INFO] Now uses "height 0" to redraw the original (non-fullscreen) status bars. 
         Normal status bars can still be used with some limitations (but still NOT recommended).
  [ALL] Option added to choose between normal and split status bars
  [ALL] Automap always uses split versions (to increase viewing area)
  [ALL] Fullscreen status bar scaling now also affects automap
  [ALL] Option menu changes:
           - Now divided into two groups: "Status Bar Appearance", "Optional Settings"
           - All toggles changed to simple "On"/"Off" choices
           - "Optional Settings": Automap background can now be deactivated (Heretic/Hexen only)
  [CHEX] Realignment of ammo, health and armor counters

> Version 3.11 (Sep 22, 2018)
  [DOOM] Boom status bar colors should now work with most customized PWAD status bars

> Version 3.1 (Sep 21, 2018)
  [ALL] Added option to use Boom colors for Doom status bar numbers 
        (Note: Not available in Heretic or Hexen)
  [ALL: TRANSPARENT] Ammo, health and armor counters are now always opaque 
                     (also solves problem with Boom armor counter)
  [ALL] Level stats transparency slightly reduced (from alpha 0.6 to 0.7)
  [ALL] "Show Level Stats" options renamed (from "Off"/"On" to "No"/"Yes")
  [ALL] "Status Bar Style" renamed to "Status Bar Rendering"
  [CHEX/HERETIC/HEXEN] Changed lump filtering to fix unsupported games (e.g. Blasphemer)
  [HERETIC: TRANSPARENT] Fix/improvement for glowing gargoyle eyes (god mode)

> Version 3.0 (Sep 19, 2018)
  [ALL] Transparent and opaque versions merged
  [ALL] Option menu added ("HUD Options" > "Fullscreen Status Bar")
  [ALL] Level stats can now be turned off

> Version 2.7 (Sep 18, 2018)
  [ALL] Level stats now with percentages instead of counters (ACS)
  [ALL: OPAQUE] Optimized contents for opacity (needless graphics and code removed)
  [HEXEN: OPAQUE] Fix for life chain shining through statusbar on the lower right side
  [DOOM/CHEX/HACX/HARMONY] Fixed potential problem with wrong fullscreenoffsets for mugshot
  [DOOM/CHEX/HACX/HARMONY: TRANSPARENT] Transparency for ammo/health/armor counters 
                                        slightly increased (from alpha 0.8 to 0.7)

> Version 2.61 (Sep 11, 2018)
  [ALL] Applied PNG compression to all graphics, reducing file size by over 40%

> Version 2.6 (Sep 10, 2018)
  [HEXEN] Standard statusbar now properly aligned
  [HEXEN] Mana counters moved 1px to the left to match standard statusbar
  [DOOM/CHEX/HACX/HARMONY] Moved BACKGRND to game-doomchex filter folder
  [DOOM/CHEX/HACX/HARMONY] Different drawing method for automap statusbar background 
                           (BACKGRND is now 640x32 instead of 1920x32)

> Version 2.5 (Sep 7, 2018)
  [HERETIC/HEXEN] Level stats aligned to the upper left instead of upper right corner 
                  (to avoid collision with active powerup icons)
  [CHEX/HACX/HARMONY] Use Strife-style automap color scheme 
                      ("Automap Options" > "Allow Map Defined Colors" must be set to "Yes")
  [DOOM/CHEX/HACX/HARMONY] Minor (invisible) optimization of how automap statusbar is
                           created (BACKGRND and STBAR merged in TEXTURES.DOOM)

> Version 2.4 (Aug 13, 2018)
  [HERETIC/HEXEN: TRANSPARENT] Fix for inventory bar not properly aligned
  [HERETIC/HEXEN: OPAQUE] Inventory bar (re)integrated into statusbar (like in vanilla)
  [HERETIC] Alignment correction for inventory item counter
  [HEXEN] Statusbar updated with neoworm's latest version

> Version 2.3 (Feb 26, 2018)
  [ALL] Non-transparent statusbar version available (separate version)
  [HEXEN] Fix for mana icon alignment

> Version 2.21 (Oct 11, 2017)
  [ALL] Level stats no longer use abbreviations; gapfiller zeroes removed

> Version 2.2 (May 10, 2017)
  [DOOM/CHEX/HACX/HARMONY] Black background fix for automap statusbar now supports 
                           up to 1920px screen width when scaled to 1
  [HEXEN] More statusbar alignment adjustments

> Version 2.1 (May 9, 2017)
  [CHEX/HACX/HARMONY] Support added
  [DOOM/CHEX/HACX/HARMONY] Black background for automap statusbar (borderflat invisible)
  [HEXEN] More statusbar alignment adjustments

> Version 2.0 (May 2, 2017)
  [ALL] Single file solution for Doom, Heretic and Hexen (uses lump filtering)
  [ALL] Alignment fix for level stats (now stays aligned to the upper right screen corner)
  [HEXEN] Statusbar alignment adjustments

> Version 1.1 (Dec 12, 2016)
  [ALL] Level stats added

> Version 1.0 (Nov 30, 2016)
  [ALL] Initial release by DTDsphere