Graphic "HUD_SP", 360, 42
{
    	Patch "BARBACK", 1, 0
    	Patch "LIFEBAR", 54, 2
}

Graphic "HUD_MP", 360, 42
{
    	Patch "BARBACK", 1, 0
    	Patch "STATBAR", 54, 2
}

Graphic "HUD_INV", 360, 42
{
    	Patch "BARBACK", 1, 0
    	Patch "INVBAR", 54, 2
}

Graphic "BAR_MP", 94, 28
{
    	Patch "BAR_LEFT", 0, 0
    	Patch "KILLS", 8, 6
}


