I'm still working on beta 29. Obviously "a day or two" was too optimistic. In the meantime, I updated the beta 28 zip available here to beta 28a. The only difference between the two is that beta 28a uses FMOD 3.33 and beta 28 used the initial release of FMOD 3.4. It seems to fix the vast majority of the crashes people were experiencing with beta 28. This version already existed in a somewhat unofficial status.
Beta 28a is binary only. If you want the source code, you can still get the original source for beta 28. The only relevant changes are in the sound code, and the newer version of FMOD 3.4 no longer exhibits these problems.
News from 13 December 2001
News about ZDoom, its child ports, or any closely related projects.
[ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord]
[
Google This Site]
[ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord]
[
Return to “ZDoom (and related) News”
Jump to
- Official
- ↳ ZDoom (and related) News
- ↳ The Spotlight
- ↳ Rules and Forum Announcements
- Projects
- ↳ Levels
- ↳ Gameplay Mods
- ↳ TCs, Full Games, and Other Projects
- ↳ Resources
- ↳ Requests
- ↳ Script Library
- ↳ Graphic/Audio Patches
- ↳ Shaders
- Doom Editing Help
- ↳ Scripting
- ↳ Programming & Collaboration Tools
- ↳ Mapping
- ↳ Assets (and other stuff)
- ↳ Tutorials
- ↳ Programming and Compiling
- Discussion
- ↳ General
- ↳ Networking
- ↳ Legacy Discussion
- ↳ Off-Topic
- Technical Issues
- ↳ Technical Issues
- ↳ Helpful Stickies
- ZDoom Development
- ↳ Bugs [UZDoom]
- ↳ Feature Suggestions [UZDoom]
- ↳ Bugs [LZDoom]
- ↳ Bugs [GZDoom]
- ↳ Important Threads
- ↳ Please check the latest version (or dev builds) before reporting!
- ↳ Classic ("Carmack") Software Renderer Bugs
- ↳ OpenGL Renderer Bugs
- ↳ OpenGLES Renderer Bugs
- ↳ Vulkan Renderer Bugs
- ↳ Audio/Music Bugs
- ↳ LZDoom Bugs
- ↳ ZDoom.org Bugs
- ↳ On Hold Bugs
- ↳ On-Hold Softpoly Bugs
- ↳ Closed Bugs [GZDoom]
- ↳ Vintage Build Bugs
- ↳ SoftPoly2 Bugs
- ↳ Feature Suggestions [GZDoom]
- ↳ ZDoom.org Suggestions
- ↳ Code Submissions
- ↳ On Hold Suggestions
- ↳ Closed Feature Suggestions [GZDoom]
- Raze-Specific Stuff
- ↳ Raze
- ↳ News
- ↳ Raze (and ZDoom-related) News
- ↳ Technical Issues
- ↳ Technical Issues
- ↳ Raze Development
- ↳ Bugs [Raze]
- ↳ On Hold Bugs
- ↳ Closed Bugs [Raze]
- ↳ Feature Suggestions [Raze]
- ↳ Code Submissions
- ↳ On Hold Suggestions
- ↳ Closed Feature Suggestions [Raze]
- ↳ Discussion
- ↳ General
- ↳ Editing Help
- ↳ Scripting (Build)
- ↳ Mapping (Build)
- ↳ Tutorials (Build)
- ↳ Projects
- ↳ Projects
- ↳ Abandoned Projects
- Software and Ports
- ↳ Launchers
- ↳ Game Engines
- ↳ Creation, Conversion, and Editing
- ↳ Miscellaneous
- Important Threads
- ↳ Official ZDoom Community Rules
- ↳ Official Discord Server
- ↳ New Password Requirements and Password Reset
- ↳ HELP! "Account is inactive!"
- ↳ Mod Download Broken? Request Reuploads Here
- ↳ Don't see your first post(s) here? DON'T PANIC
- Archives
- ↳ The Halls of the Dead
- ↳ Abandoned/Dead Projects
- ↳ Editing (Archive)
- ↳ Archived Bugs & Suggestions (Mantis Tracker)
- ↳ Developer Blog
- ↳ Errors? Can't run that new mod? Your GZDoom or ZDoom may be too old!
- ↳ A quick notice about privacy (Re: Our efforts to combat spam)