[Fixedish] IDDT doesn't work in automap while playing a demo
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IDDT doesn't work in automap while playing a demo
Hi,
I'm actually using zdoom as part of a psychology experiment where I get users to walk through a maze. We're recording demos of their maze attempts and observing them afterwards in the automap view. However, when playing a demo, the "reveal" code IDDT doesn't work because pressing "i" brings up the menu as if I had pressed "esc". Is there any way this can be fixed in a future version?
Thanks!
I'm actually using zdoom as part of a psychology experiment where I get users to walk through a maze. We're recording demos of their maze attempts and observing them afterwards in the automap view. However, when playing a demo, the "reveal" code IDDT doesn't work because pressing "i" brings up the menu as if I had pressed "esc". Is there any way this can be fixed in a future version?
Thanks!
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