ZDoom Version
DO NOT UNPACK(Unless you are "borrowing assets")
Known Issues
- Weapons play reloading animation when gun is completely empty
- Monsters don't play the correct sounds
Code: Select all
Updates - "PK3 Edition"
   -Converted WAD to PK3 Format
   -Fixed incorrect ammo pickup numbers
   -Fixed Flashlight in GZDoom(affected size, color, and now allows shining on monsters)
Updates - "ZDoom_Final" & "GZDoom_Final" Builds (This is the FINAL Build)
   -Fixed up the reloading system completely
   -Fixed small bug where you get full clip on reload while only having on bullet left
   -Added Global ACS Script to give the weapons on game start
   -Fixed a couple sounds that were messed up
Updates - "ZDoom" & "GZDoom2" Build
   -Fixed all reloading animations and timings
   -Fixed the "No Ammo" bug
   -Fixed Flashlight(GZDoom Only)
   -Altered Pistol, Fist, Flashlight, Machinegun, and Chaingun Damage
   -Made Explosion Radius on the BFG smaller 240->96
   -Increased Plasma Clip Capacity to 60
Updates - "GZDoom" Build
   -Function Flashlight through Dynamic Lights
   -ALTHUDCFG Lump created to stop original weapons from showing up
   -All "Reloading" Build Features
Updates - "Reloading" Build
   -All Weapons now reload
   -Fixed some small bugs
   -Added more resources
Updates - "Oomph!" Build
   -Fixed all known bugs
   -Added extra power
   -Sped up all weapons
Updates - Final Build
   -Colored Plasma Sprites
   -Fixed Keybindings
   -Removed Smoke
   -Other bug fixes
Updates - Build 4
   -BFG 9000
   -New Keybindings
   -Flashlight on Map01
   -Map01 bug fixes
Updates - Build 3
   -Machinegun
   -Fixed flashight bug
   -Fixed zombies try to shoot through walls thing.
   -Fixed undead chaingun guy
   -Fixed other annoying things...(made smoke almost invisible)
Updates - Build 2
  -Chainsaw
  -Flashlight
  -PlasmaRifle
  -Fixed Smoke (no longer in the way)
  -Other bug fixes
  -Changed Key binds (see key binds for more details)
  -Made Shotgun Guy, Zombie Guy, and Chaingun Guy have more health.Code: Select all
   - 1 - Fists(Give at map01)
   - 2 - Pistol(Give at map01, and zombie guys)
   - 3 - Shotgun(shotgun guys, ground)
   - 4 - MachineGun(ground)
   - 5 - Chaingun(chaingun guy, ground)
   - 6 - RocketLauncher(ground)
   - 7 - PlasmaRifle(ground)
   - 8 - BFG 9000(ground)
   - 9 - Chainsaw(ground)
   - F - Flashlight(Give at map01)DECORATE: ChaosCentral
Art: Doom 2.5 Team
Sounds: iD Software
ZDoom Community Build: Grubber, Graf, anyone else I've forgotten
GZDoom: Graf Zahl
ZDoom: Randy Heit
Bugfinding: DomRem
Flashlight fix - soft_haxorz
Colored Sprites - ChaosCentral




