- Scroll_Texture_Both and TranslucentLine specials can now be used from ACS.
- Fixed compiler-dependent cvar ordering during netgame arbitration.
- Fixed certain polyobject movement combinations that would not stop even though they were supposed to.
- Did some cleanup for Alpha processors.
News from 12 December 1999
Moderator: GZDoom Developers
News from 12 December 1999
ZDoom 1.22 was just uploaded. Changes for this version include: