News from 26 November 1999

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randi
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News from 26 November 1999

Post by randi »

ZDoom 1.21 fixes a problem that could cause the game to become confused when a thinker removed itself. This was most apparent in projectiles and blood splats that would briefly stop and hang in midair. I also added the hud_scale cvar so you can control whether or not the fullscreen hud gets scaled at high resolutions.
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