- DeHackEd patches that set an actor's death sound to 0 without removing the A_Scream call no longer crash.
- Fixed sync problems when playing with bullet puffs as particles vs as sprites.
- Fixed friction when walking on the bottom of swimmable water.
- Added Jeffrey Cuenco's fixes to get -host and -join to work properly.
- Fixed BOOM generalized locked doors so that the open/close type will actually close.
- Added pointer tracking and cleanup. This should fix the occasional crashes when saving games and various other anomalies.
News from 24 November 1999
Moderator: GZDoom Developers
News from 24 November 1999
ZDoom 1.19 is done. Changes from the previous version include: