Tested with: 2.8pre-1848-g5cd8d5f
Start a game of Doom, reduce your health to something below 75 points, summon a medikit and pick it up. Your health will be fully restored, even though medikits only give you 25 points per pickup. Picking up a single health bonus send your health to 200.
I guess this is related to the recent addition of the HealthFactor skill property?
Healing weirdness
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Re: Healing weirdness
Fixed here. Have no idea why explicit assignment operator is used here 
