
Think about a Mortal Kombat copycat game... Done, now think about that Copycat as an FPS... Done, now mix them and as a result you get Mortol Kombot, a fighting FPS mod for GZDoom.
I started this project as an goremod based on Mortal Kombat, but then i was expanding the project little by little and voila... Given the lack of interest on solving some issues, i decided to throw it away.
Features:
- "Fully" customizable blood effects.
- Custom maps based on Mortal Kombat.
- Day/Night variation for maps (Just 1).
Screenshots:


Download Mortol Kombot (BETA):
https://www.mediafire.com/?taza14a72p3ek92
**MANUAL**:
Since Mortol Kombot lacks of an proper tutorial, may some users will be confused with the control scheme, download this textfile that contains the basics of gameplay + some moves.
Download Manual:
https://www.mediafire.com/?bnceexpz19to6de
**GUDO**
The 'fully' customizable MK blood for Doom, the PK3 file that started all. Don't forget to check the Options menu to adjust it to your preferences.
**UPDATE**: This is an old update i didn't upload at the time, it allows you to control other parameters like size, alpha and spawn velocity.

Screenshots:
Spoiler:Download MKGudo:
http://download1351.mediafire.com/2exdc ... MKGudo.pk3
Any suggestions and bugs/glitches, report them to the comment box, you will save innocent lives.
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