News from 9 August 1999

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randi
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News from 9 August 1999

Post by randi »

ZDoom 118test9 is now available. Changes from test8 include:
  • Fixed the "wild" bot spinning problem.
  • Commands like <b>changemap</b> that could make network games go out of sync should work properly now. The reason they would do that is closely related to the reason that the bots would start spinning.
  • Finished the serializer. Now savegames work. Hubs don't, because I haven't written the player travelling code yet.
  • Various other code cleanup.
This release is mainly to test the savegame code to make sure it really works. I think I found all the problems and fixed them in my own testing, but I can't be sure. So please save your games with this version.

One thing I know that doesn't work with the savegames is that if you save a game with bots in it, the bots that were saved won't do anything when you reload the game, because the state of bots isn't fully saved. If you find any other problems with the savegames, please let me know.
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