stupid ai....
stupid ai....
I'd been busy these days making a simple game and ended up with this. Damn, creating ai are really so hard. Now I know why randy didn't even bother putting the bots.cfg in other zdoom.cab. You'll just get annoyed seeing them moving stupidly hitting each other, bumping into walls, etc....
Anyway, here a copy of my game. You can just change the sprites into some doom characters in which I didn't have time to do so. My really plan in this game is a doom.player sprite and a doom.demon spirte.
Anyway, here a copy of my game. You can just change the sprites into some doom characters in which I didn't have time to do so. My really plan in this game is a doom.player sprite and a doom.demon spirte.
Last edited by adx on Wed Aug 04, 2004 11:33 pm, edited 1 time in total.
- MasterOFDeath
- ... in rememberance ...
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- MasterOFDeath
- ... in rememberance ...
- Posts: 2024
- Joined: Sat Apr 03, 2004 10:58 am
- MasterOFDeath
- ... in rememberance ...
- Posts: 2024
- Joined: Sat Apr 03, 2004 10:58 am
- GeeDougg
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- Location: VanCity, British Colonies, Isolated Republic Of Canuckistan
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HTTP://WWW.ScreenMate.Net/
...At least that's according to the "About" info accompanied with the "program", anyway....
...At least that's according to the "About" info accompanied with the "program", anyway....
The game is updated. Just get from the top. The ai now shoots so you would rather change the enemy sprites to a shotgun guy.
Wish I could find a source code on http://www.planetsourcecode.com.
Right now, I got to ZZZZzzzz....
Yes it is. I would try to make a program like that if I would be able to know how to mask.Now that is 1337. Wait, isn't that based of something from the fake screenshot thread?
Wish I could find a source code on http://www.planetsourcecode.com.
Right now, I got to ZZZZzzzz....
- Bio Hazard
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