ZDBSP 1.16

News about ZDoom

ZDBSP 1.16

Postby randi » Sun Jun 27, 2010 3:28 pm

ZDBSP has been updated to version 1.16.

This version can correctly write nodes for maps that have more than 65536 vertices after node building. Thanks to entryway for producing a test map.
User avatar
randi
Site Admin
 
Joined: 09 Jul 2003

Re: ZDBSP 1.16

Postby Sephiron » Mon Jun 28, 2010 5:46 pm

Sorry for being pretty new, but what is ZDBSP anyways?
I know what Zdoom is, and it's pretty amazing, but what is THIS?
User avatar
Sephiron
 
Joined: 28 Jun 2010
Location: Michigun, pew pew!

Re: ZDBSP 1.16

Postby Gez » Mon Jun 28, 2010 5:49 pm

Gez
 
Joined: 06 Jul 2007

Re: ZDBSP 1.16

Postby hfc2x » Fri Jul 02, 2010 4:06 pm

This version is bugged.

Check this thread and take a look to my level (built nodes with ZDBSP 1.16).
As stated there, the problem was fixed by switching to WadAuthor's internal node builder.

The level is Deathmatch only, so run it with -altdeath -host 1. Also it is MAP06.
User avatar
hfc2x
How do I offsets?
 
Joined: 17 Aug 2009
Location: Osorno, Chile


Return to ZDoom News

Who is online

Users browsing this forum: No registered users and 0 guests