Just a little something I started playing around with to test out the new pitch functions (that's right, you'll need 2.1.7) recently added to ACS. I don't consider it completed yet, as I'm sure some bugs and quirks will surface sooner or later. For those of you who might jump directly into the SCRIPTS lump, sorry, it's kind of a mess, and not very well commented.
Here's the run down. It's a simple memory card matching game. You have 16 cards to choose from, and 8 pairs to find. You have a limitted time each round with which to do this, and as you progress through all ten rounds the time limit decreases. Player's who play on harder difficulty settings are awarded more points, but have to complete each round with less time.
The working scoring system.
Accuracy Bonus = (32 - missmatches) * 10
Time Bonus = (60 - completion time) * 10
Skill Bonus = game skill * 50 (0 for ITYTD up to 200 for Nightmare)
Round Score = Accuracy Bonus + Time Bonus + Skill Bonus
Total Score += Round Score
All you need to do is use your mouse and point and click on the card to chose it. Enjoy!
High scores anyone?
(Since the second scoring fix)
1. 8070 - Belial
2. 7920 - Bouncy
3. 7800 - Kirby
4. 7630 - Umm, me.
5. 7590 - HotWax