Doom Cards!

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Doom Cards!

Postby solarsnowfall » Fri Dec 01, 2006 9:31 pm

Just a little something I started playing around with to test out the new pitch functions (that's right, you'll need 2.1.7) recently added to ACS. I don't consider it completed yet, as I'm sure some bugs and quirks will surface sooner or later. For those of you who might jump directly into the SCRIPTS lump, sorry, it's kind of a mess, and not very well commented.

Here's the run down. It's a simple memory card matching game. You have 16 cards to choose from, and 8 pairs to find. You have a limitted time each round with which to do this, and as you progress through all ten rounds the time limit decreases. Player's who play on harder difficulty settings are awarded more points, but have to complete each round with less time.

The working scoring system.

Accuracy Bonus = (32 - missmatches) * 10
Time Bonus = (60 - completion time) * 10
Skill Bonus = game skill * 50 (0 for ITYTD up to 200 for Nightmare)
Round Score = Accuracy Bonus + Time Bonus + Skill Bonus
Total Score += Round Score

All you need to do is use your mouse and point and click on the card to chose it. Enjoy!

Download

High scores anyone?

Top Scores (Since the second scoring fix)

1. 8070 - Belial
2. 7920 - Bouncy
3. 7800 - Kirby
4. 7630 - Umm, me.
5. 7590 - HotWax
Last edited by solarsnowfall on Sat Dec 09, 2006 6:43 pm, edited 12 times in total.
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Postby MasterOFDeath » Fri Dec 01, 2006 9:51 pm

Nice :D

A little issue though that keeps me from getting my score properly...

Image

It just kept going on and on.
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Postby jallamann » Fri Dec 01, 2006 9:57 pm

death :(
meaning I won/lost
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Postby solarsnowfall » Fri Dec 01, 2006 10:13 pm

Yea I'll come up with something more creative to do when you win.

@MOD: Mind discribing how you did that? That's an awefully high score...
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Postby wildweasel » Fri Dec 01, 2006 11:03 pm

Got to 2800 points before giving up.
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Postby TheDarkArchon » Fri Dec 01, 2006 11:07 pm

solarsnowfall wrote:Yea I'll come up with something more creative to do when you win.

@MOD: Mind discribing how you did that? That's an awefully high score...


I get the same thing: Basically, the score never stops going up, even when the round score reaches zero.
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Postby Unknown_Assassin » Fri Dec 01, 2006 11:50 pm

solarsnowfall wrote: @MOD: Mind discribing how you did that? That's an awefully high score...


Finish 1 round and don't press anything. The score will continue to increase.

Also, it won't take me to round 2 after I let the score rise.
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Postby solarsnowfall » Sat Dec 02, 2006 2:07 am

Odd. I must have played the thing a thousand times, and I've never had that come up. Well, I know where the problem should be...
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Postby Hasbo » Sat Dec 02, 2006 11:44 am

I got like 1000 points before I lost my memory skills.
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Postby ace » Sat Dec 02, 2006 12:47 pm

Made it to round ten with 5830 points on HMP, then lost to the clock (TBH at that point I was randomly clicking frantically anyway :p).

Cool stuff here. :)
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Postby solarsnowfall » Sat Dec 02, 2006 1:18 pm

I went ahead and bumped the skill bonus multiplyer up to 50, it makes the skill bonus more significant, and fixes the boneheaded problem that I decided was a good idea to include right before uploading... :roll:

Anyway, the file's updated, and that score problem should fixed.
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Postby HotWax » Sat Dec 02, 2006 1:50 pm

This is a cool example of what can be done with a little creativity. :D

I have one suggestion though. Could you invert the vertical axis of the "mouse" when the player has invertmouse set to true?
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Postby solarsnowfall » Sat Dec 02, 2006 2:49 pm

Done, and uploaded. Now to think of some ways to flesh this thing out a little bit.
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Postby HotWax » Sat Dec 02, 2006 3:06 pm

Drat! Ran out of time on round 10 with one card left to flip over and 8050 points. :(

This is strangely addictive...
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Postby Unknown_Assassin » Sat Dec 02, 2006 4:34 pm

It works now!

HotWax wrote:Drat! Ran out of time on round 10 with one card left to flip over and 8050 points. :(

This is strangely addictive...


At least you beat me...

My score: Round 8 - 6,500 points. Died at Round 9.
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