I have default brightness settings (all of them: brightness, gamma, contrast, etc), but some places are noticeably lighter than in DOS version. For example, look at the screenshot from The Abyss. You can see everything plainly, but I distinctly remember that in the DOS version in this place you couldn't see anything without Nightvision Goggles if you didn't touch brightness.
Does anybody else observe it?
Brightness higher than in DOS version?
- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Brightness higher than in DOS version?
The lighting cannot be matched 1:1 between true color hardware rendering and DOS software mode. If you need that, enable palette emulation.
The overall brightness calculation is correct but cannot account for unevenness in the palette or crushed colors due to limited palette entries which can all cause deviations in brightness.
The overall brightness calculation is correct but cannot account for unevenness in the palette or crushed colors due to limited palette entries which can all cause deviations in brightness.
Re: Brightness higher than in DOS version?
Ah, thanks! With palette emulation it looks the same as "back then" 