I always wondered that too, like why make it intentionally cartoon-y. Actually interesting as hell to me.Reactor wrote:I wonder why couldn't ID use their original uniforms, if they could use swastikas, Imperial crosses and even Hitler himself. The gray part of the EoD palette is the same with the original Wolf-3D palette's gray part so "not enough colours" is a not good enough reason
1) I think they were sort of inventing video game realism, visual realism. I might be wrong, and I'm sure some games had very realistic graphics (style I mean, palettes, actor proportions, etc), but I bet they were kind of rare. 2) ... and something tells me I MIGHT have actually heard this somewhere, they might not have wanted a Nazi-themed game to look too realistic, fears of conjuring too much negative controversy. 3) They might have just had a style in mind, probably Adrian, Romero, Hall and John (The Beatles, right?) were all comic book fans, and probably thought that look would evoke the right sense of an action adventure. Or maybe that's how they always imagined Silas Warner's Wolfenstein games. Actually, that would be a damn awesome question to ask Romero or someone: was the visual style Wolf3D turned out with the same as what they imagined as kids playing Castle Wolfenstein?