[Duplicate] Picking up megasphere causes crash

Bugs that have been investigated and resolved somehow.

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Cutmanmike
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Post by Cutmanmike »

Or not bother at all. Everyone having different zdoom versions is a hassle when it comes to netplay anyway
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Bio Hazard
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Post by Bio Hazard »

you could e-mail it to me and ill host it (as long as its not > 4MB
(if you do that, make sure you tell me that you did since i only check my email once every bazillion years)

if its just an EXE mod, dont put he rest of the stuff in there with it (zd.wad, fmod.dll, etc...)
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Graf Zahl
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Post by Graf Zahl »

No problem. I just sent it.
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Bio Hazard
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Post by Bio Hazard »

um, what was the subject line? (i assume is said ZDoom somewhere in it)

i dont see it
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Graf Zahl
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Post by Graf Zahl »

ZDoom 2.0.93a
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Bio Hazard
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Post by Bio Hazard »

didnt get it

alternative methods:
1. you could get on some IM client and send it to me
2. you could go to #nzdr and DCC it
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Softie
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Post by Softie »

Graf Zahl, or contact me, I have a fast webserver with lots of storage.
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Bio Hazard
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Post by Bio Hazard »

/me points at softie

pick him!
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The Ultimate DooMer
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Post by The Ultimate DooMer »

Well, since 93a is named after me (who was also the person who first asked for it), do you want me to host it?
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Graf Zahl
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Post by Graf Zahl »

Sure, why not? At least it is available then...
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The Ultimate DooMer
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Post by The Ultimate DooMer »

Somehow I had a feeling that it wouldn't stay hidden for long...

http://homepage.ntlworld.com/ian.clark13/93a.zip

Changelog:
------------------
Fixed broken code so ACS_ExecuteAlways in decorate now works.
Fixed PROP_Fly bug so it works again.
Fixed megasphere crash so it doesn't.
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Enjay
 
 
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Post by Enjay »

Thanks Graf, TUD and others. This makes playing/testing with 93 a lot easier. :yup:
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Cutmanmike
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Post by Cutmanmike »

let me guess, the soulsphere is unchanged in this one? :roll:
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Graf Zahl
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Post by Graf Zahl »

Yep. I only fixed the stuff TUD needed for testing SSD.
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Mr. Tee
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Post by Mr. Tee »

Thanks Graf, we all appreciate it!
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