‌‎‎‎‎‏‏‏‏Fractal Doom v0.2.4b

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scroton
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‌‎‎‎‎‏‏‏‏Fractal Doom v0.2.4b

Post by scroton »

Fractal Doom is a singleplayer/Coop gameplay mod that modifies Doom's monsters (and their projectiles) and the player's weapons to be fractal or geometric.
Everything--monsters, weapons, projectiles--is overall faster than vanilla.

Gameplay Video #3 (embedded in spoiler below)
Gameplay Video #4 (embedded in spoiler below)
Spoiler: Gameplay Videos
Gameplay Video/Trailer #2
Gameplay Video/Trailer #1
Spoiler: Weapons
Spoiler: Monsters
Spoiler: Powerups
Spoiler: Credits

Downloads:

Zandronum 1.2 Version
Zandronum 2.0 Version
--FOR SERVER ADMINS: Skill 1 is the UV equivalent difficulty level, not Skill 3
--Difficulty levels and some monsters are balanced for multiplayer
--Weapon Skins
--Chance for Mini Marine to spawn on death
--Mini marine ammo given at start of level given if you already have only one, rather than only if you have no mini marine ammo
--Everything possible is clientsided
--Bullets and projectiles pass through allies
--The left pistol (fired in single shot, not held) uses normal bullets rather than projectiles, this is in case having only projectiles would break compatibility with some maps
--Difficulty Levels:
  • (0)Geometric: HMP spawns, 2x Ammo
    (1)Recursive: UV spawns
    (2)Fractal: UV spawns, 1.5x Ammo, Monsters are more aggressive than vanilla (Agg = 0.3)
    (3)Stochastic: NM spawns, 2x Ammo, Monsters are more aggressive than vanilla (Agg = 0.6)
    (4)MultiFractal: NM spawns, 2x Ammo, Monsters are more aggressive than vanilla (Agg = 1.0)
ZDoom Version
--Difficulty levels and some monsters are balanced for single player
--Mini marine spawn rate from pain state increased (though none spawn on death, unless you're holding one when you die)
--Mini marines are more talkative than in Zandronum version
--Bullet primary fires use bullets rather than fast projectiles
--Map-placed pickups are split into several pickups which each give less and occupy the same point
--Difficulty Levels:
  • Linear: HMP spawns, 2x Ammo, Player only takes 90% Dmg
    Euclidean: HMP spawns
    Cartesian (Default): UV spawns
    Elliptic: UV spawns, Monsters are more aggressive than vanilla (Agg = 0.2)
    Symplectic: UV spawns, 1.5x Ammo, Monsters are more aggressive than vanilla (Agg = 0.4)
    Recursive: UV spawns, 1.5x Ammo, Monsters are more aggressive than vanilla (Agg = 0.6)
    Fractal: UV spawns, 1.5x Ammo, Monsters are more aggressive than vanilla (Agg = 1.0)
    Stochastic: NM spawns, 2x Ammo, 1.5x Armor pickups (but not max armor), Monsters are more aggressive than vanilla (Agg = 1.0), MiniMarines have 2x health, Fast Monsters
    MultiFractal: NM spawns, 4x Ammo, 2x Armor pickups (but not max armor), Monsters are more aggressive than vanilla (Agg = 1.0), MiniMarines have 4x health, Fast Monsters, Monsters respawn
Zandronum Monster Version
--Only includes monsters, no weapons or any other modifications
--Does not include mini marines
--Some monsters balanced towards multiplayer
--Everything possible is clientsided
--Should be compatible with most weapons mods and any other mods that don't replace monsters. If playing a wad that does replace monsters then load Fractal Doom last. Let me know if there are any issues.

ZDoom Monster Version
--Only includes monsters, no weapons or any other modifications
--Does not include mini marines
--Should be compatible with most weapons mods and any other mods that don't replace monsters. If playing a wad that does replace monsters then load Fractal Doom last. Let me know if there are any issues.

Official Fractal Wolfenstein SS Add-on
--Replaces the Wolfenstein SS Soldier
--Video: http://youtu.be/CS0ZyZXCHPI
Last edited by scroton on Sat Nov 29, 2014 5:13 pm, edited 18 times in total.
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Sicamore
Posts: 75
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Location: Toronto.

Re: [Coming Soon] Frăctal Doom

Post by Sicamore »

Let the (small) bodies hit the floor
Tomicapo
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Re: [Coming Soon] Frăctal Doom

Post by Tomicapo »

Wow this look very cool.
¡I hope you finish!
I want to play it.
Now my question:
that is what this wad?
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Ethril
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Re: [Coming Soon] Frăctal Doom

Post by Ethril »

0/5 would not play

(change the music in the video and I might reconsider)


post-release edit:
5/5 would play again

(despite the music in the video)
Last edited by Ethril on Sat Nov 16, 2013 12:28 pm, edited 1 time in total.
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Crudux Cruo
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Re: [Coming Soon] Frăctal Doom

Post by Crudux Cruo »

Your video totally does not explain anything at all.
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Unholypimpin
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Re: [Coming Soon] Frăctal Doom

Post by Unholypimpin »

I Believe this wad makes it so when you kill enemies they have a chance to spawn a smaller version of themselves and so on so one imp can turn into two baby imps then two baby imps into 6 midget imps. I also think it makes it so projectiles also have a chance to split into many smaller.
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Abba Zabba
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Re: [Coming Soon] Frăctal Doom

Post by Abba Zabba »

Ethril wrote:0/5 would not play

(change the music in the video and I might reconsider)
It's actually a great song in my opinion (including the rest of the Sinner album), but I will agree it is often used inappropriately.
Toberone
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Re: [Coming Soon] Frăctal Doom

Post by Toberone »

Huh?

But fractal doom has been out for awhile, what do you mean [Coming soon]?
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TheMightyHeracross
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Re: [Coming Soon] Frăctal Doom

Post by TheMightyHeracross »

This is the best scroton code on the market! :D
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kevansevans
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Re: [Coming Soon] Frăctal Doom

Post by kevansevans »

2tiny4me
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scroton
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‌‎‎‎‎‏‏‏‏‏‪‪‪‪‪‬‬‬‬‭‭‭‭‮‮‮

Post by scroton »

‌‎‎‎‎‏‏‏‏‏‪‪‪‪‪‬‬‬‬‭‭‭‭‮‮‮
Last edited by scroton on Tue Dec 17, 2013 12:40 pm, edited 1 time in total.
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Abba Zabba
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Re: [Coming Soon] Frăctal Doom

Post by Abba Zabba »

It took every ounce of strength to not burst out laughing, but when I got to the revenants firing revenants wearing sombreros part, I lost all my shit
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scroton
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‌‎‎‎‎‏‏‏‏‏‪‪‪‪‪‬‬‬‬‭‭‭‭‮‮‮

Post by scroton »

‌‎‎‎‎‏‏‏‏‏‪‪‪‪‪‬‬‬‬‭‭‭‭‮‮‮
Last edited by scroton on Tue Dec 17, 2013 12:48 pm, edited 2 times in total.
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Master of Disasters
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Re: [Coming Soon] Frăctal Doom

Post by Master of Disasters »

scroton wrote:DECORATE badassery
Well, you just trumped my BFG1000000 Ball, seriously, holy shit. :shock:
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scroton
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‌‎‎‎‎‏‏‏‏‏‪‪‪‪‪‬‬‬‬‭‭‭‭‮‮‮

Post by scroton »

‌‎‎‎‎‏‏‏‏‏‪‪‪‪‪‬‬‬‬‭‭‭‭‮‮‮
Last edited by scroton on Tue Dec 17, 2013 12:48 pm, edited 2 times in total.
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