oh, i just heard something about voice acting...

Now that's truly brütal...Vaecrius wrote:Girlfriend dumped me on the phone while I was playing this. Longest relationship I've been in, ever.
This map is burned into my mind for all the wrong reasons, lol.
He's on par with Doom 3's Cyberdemon, who only walked in circles.Saya-chan wrote:Edit: Overall, it was quite good. It doesn't really feel like that body matches the head, though. One little problem I had was the lightning spam that lasted for quite long, but other than that it was a worthy boss fight. Shame the guy's just standing there...
I gave those two a 1/5 for their review (pointing out the errors) and a 5/5 in terms of being jerks.edward850 wrote:This is relevant:
Spoiler:at least until the problem is solved
This is the problem. The amount of health it has is frankly obscene, and there's very little change in its pattern as its health is wittled down - after the first 30 seconds or so you've more or less seen everything the fight has to offer.Sgt. Shivers wrote:I have to agree that the motionless-ness of the boss is the only real problem. It pretty much just went from a big wall texture that stays still to a giant sprite that stays still.
Maybe you could have it teleport around the map at every 1000 points of health it loses.