[ZDoom] Fake Screenshot Contest

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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GeeDougg
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Post by GeeDougg »

Yeah dude I noticed that. It's just that I don't know what to do with the code....
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BouncyTEM
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Post by BouncyTEM »

put it into a DECORATE lump and put that lump in a wad file, then play zdoom with the wad file.

EDIT: here it is.
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Siggi
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Post by Siggi »

and my coding genius spreads,
i feal so special ... err
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Bashe
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Post by Bashe »

Hah, that's funny.

INFINAET ZOMBYS!!1
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GeeDougg
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Post by GeeDougg »

Err I can't understand what's happening but it's cool. So much blood and gore!

BTW it get's too messy and slow because each zombie that appears, does so a little higher, until the Zombies are physically through the ceiling....
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wildweasel
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Post by wildweasel »

This could be a great lesson in squares...just take a map with 1 zombie in it and keep doing "kill monsters" while watching the map's monster count. Here, just take a look at my example wad...
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GeeDougg
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Post by GeeDougg »

Which example WAD?
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wildweasel
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Post by wildweasel »

Geedougg: I just posted it, I messed up last time and didn't hit "Add Attachment"
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GeeDougg
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Post by GeeDougg »

Oh sorry man nevermind. I thought you forgot to post it or something.
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GeeDougg
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Post by GeeDougg »

Oh noes! Teh sponjebobb pwnz0red joo!!!!111
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Curunir
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Post by Curunir »

Look, Bashe, this thread is called "ZDoom Fake Screenshot Contest", not "Bashe In a Multitude of Gay Poses". I believe there's quite a difference between the two.
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Bashe
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Post by Bashe »

Fine. Be that way.

I'm through with this shit.
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leileilol
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Post by leileilol »

I heard 2.0.66 is gonna have better MSpaint rendermode capabilities than 2.0.64 as well as a bonus soundtrack SNDREC32 automixer for a totally new experience!
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Nmn
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Post by Nmn »

Dron wrote:
Bashe wrote:lots o' stupid shit
shut the fuck up you braindead retard
Altough I dislike Your simplistic rude methods I agree that someone needs to STFU Bashe's damn face, before he starts posting pictures of his family (oh the humanity)
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GeeDougg
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Post by GeeDougg »

OK everyone shut up about Bashe already.

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This is part of the reason for ZDooM 2.0.64's delay.... Randy's making a new version for OSX, and he's also going to make us pay for it (unless you register, it won't let you play with any of the features it has over Vanilla Doom!). :P

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