Thanks, everybody. I'm flattered, really

Though Enjay and Gez get the prize, it is indeed DN3D. Least, that's what it's
based on. The CON files have been gutted, none of the original art tiles are left, none of DN3D's sounds are being used, and even some of the game's original functions like teleporters, security cameras (etc.) have been re-worked from scratch, so this is (more or less) it's own thing, à la WGRealms2. It relies more on eDuke than anything else.
Mikk- wrote:That looks VERY interesting, Globe - is that Strife? Looks promising.
Yeah, a lot of Strife stuff is there. I've always loved Strife's aesthetic, so I tend to drift towards it, even when I'm not entirely meaning to.
Tormentor667 wrote:Globe, that looks awesome!
I was going to say something about this getting a nod on R667 once I was ready for a formal announcement, but I see it's already made it there anyway. I hope you'll keep it around even though it's not explicitly a Doom project, but even if you don't, thanks!
Scuba Steve wrote:I really want to play that, Globe.
Someday soon, hopefully

It's going through a little technical testing right now to make sure all the bells and whistles are working correctly and once that's done, it'll be ready for an actual announcement, then I'll start with the actual challenge; mapping.