[WIP]Doom zombies 2(New Update 5/28/14)

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devildemon
Posts: 292
Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

keep bring things like new monsters or weapons up just not stuff like adding a whole another mod in here is all
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devildemon
Posts: 292
Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »



its a new beta skill/gamemode its skill in a early beta forum tho

on other another note Holle rebornt is now done with 2 new guns the Bar and the model1887

the bar a slow firing gun that dose some good damage
the model is a powerful shotgun that i think is the best in the game, but its a slow reload UNpack a punched ^_^
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devildemon
Posts: 292
Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

No new video sorry

But New beta V0.4 Holle rebornt DONE!!! more work on the minecraft map Also Timed Gameplay is done and hopefully not buggy

http://www.mediafire.com/?nq8di74wbe9wc45-Doom Nazi zombies 2 V0.4

http://www.mediafire.com/?bsd3jbww1fsgi54 -DNZ2 Music File (i should explan this one, its all the music for the whole game so far over 100mb in size i did this because you download it once and never again or until i add a new one but it also puts the normal game file size down and the music is not needed to play the game just saying.)
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devildemon
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Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

New video showing new updates to the game

Ive fixed may things and add new things like the new money system for now ive removed showing the number of emenies left and kills from the hud i plan to make that into a menu show how

Shadow43661
Posts: 16
Joined: Mon May 30, 2011 12:32 am

Re: [WIP]Doom nazi zombies 2

Post by Shadow43661 »

I can not download the latest version it seems to take me to mediafires homepage? The music file works at least anyway judging from the latest video the new hud looks wonderful and whats not to love about the pistols reload animation. If you could tell me what I am doing wrong I would love to play the latest version. Oh almost forgot to ask but is their co-op for the new maps as well because I like to kill demons with a buddy.
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devildemon
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Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

http://www.mediafire.com/?nq8di74wbe9wc45

try that i hope it now works

and yes all maps have coop only 2 players tho and ive added a menu button to check kills, score, demons alive now, and on your buddy stats too
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devildemon
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Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

New Video!



for what ever reason the sound would not work

New Beta Next map to work on is Shi No Numa and Der Riese

DNZ2 V0.5 http://www.mediafire.com/?18x781w1z8h31ps

DNZ2 Music file http://www.mediafire.com/?bsd3jbww1fsgi54 if you have this file dont download it again
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devildemon
Posts: 292
Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »



NEW VIDEO!

Shows some updates to the game and the new map Quarentine

New beta to come when Der Riese and Shi no numa is done
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tsukiyomaru0
Posts: 297
Joined: Sat May 29, 2010 6:20 pm

Re: [WIP]Doom nazi zombies 2

Post by tsukiyomaru0 »

missing textures in both Skulltag 98e and ZDoom 2.6.0
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devildemon
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Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

What textures because i use skulltag 98d and have not seen any problems give a map please
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tsukiyomaru0
Posts: 297
Joined: Sat May 29, 2010 6:20 pm

Re: [WIP]Doom nazi zombies 2

Post by tsukiyomaru0 »

The "Hub" map itself showed those. I'll test in Skulltag 98d and answer soon.

Even in 98d it has missing textures.
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devildemon
Posts: 292
Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

ok i found the problem is where the textures.wad is at ill fix that in the next beta
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tsukiyomaru0
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Re: [WIP]Doom nazi zombies 2

Post by tsukiyomaru0 »

Oh, nice. I thought I was forgetting to add something else for a while now.
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devildemon
Posts: 292
Joined: Wed Apr 28, 2010 4:49 pm

Re: [WIP]Doom nazi zombies 2

Post by devildemon »

sorry about problem was on my end
wolf1white

Re: [WIP]Doom nazi zombies 2

Post by wolf1white »

i just want to say perfect wad so far and here's something you might want to check out for weapons and such so. http://www.realm667.com/index.php?optio ... Itemid=261
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