Strife includes several preset translations that are used for the peasants and acolytes, which can be referenced similar to Doom's via "Translation #", where # is the number of the preset translation to use. However, a game inconsistency occurs here: Strife has more preset translations than Doom, thus when attempting to load a wad that uses them in a non-Strife game, the engine aborts with a DECORATE error, stating that the translation is out of range (despite working perfectly if the IWAD is Strife).
See the attached test wad. It works fine in Strife (summon "GreenRebel" if you simply must), but attempting to load the same wad in Doom, Heretic, or any other supported game, will cause the engine to abort with the following message:
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Script error, "strifetran.wad:DECORATE" line 3:
Translation must be in the range [0,2]
This is a problem for cross-game wads, as it makes it impossible for them to use Strife's built-in translations.