Rifles Needed

Rifles Needed

Postby Zombieguy » Tue May 15, 2012 3:25 pm

Hello everyone. I seem to be out of convenient resources. I'm looking for assault rifles, and plasma rifles with reloading functions included all in a "ready to-go" package. I don't have much time to code any weapons, so I'll need the weapon sprites themselves along with the code, all ready to go. Does anyone have anything like this?
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Re: Rifles Needed

Postby wildweasel » Tue May 15, 2012 3:53 pm

Since this is really more of a request thread, I've booted it to the proper forum instead of General.
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Re: Rifles Needed

Postby Zombieguy » Tue May 15, 2012 4:05 pm

Oh, yeah. Whoops.
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Re: Rifles Needed

Postby insightguy » Tue May 15, 2012 10:13 pm

torm 667
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Re: Rifles Needed

Postby ChronoSeth » Tue May 15, 2012 10:45 pm

insightguy wrote:torm 667

You're... kidding, right?
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Re: Rifles Needed

Postby insightguy » Wed May 16, 2012 12:42 am

he did say "ready to go package"
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Re: Rifles Needed

Postby Blox » Wed May 16, 2012 1:10 am

Since when was Realm667 known as torm 667?
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Re: Rifles Needed

Postby Tormentor667 » Wed May 16, 2012 1:38 am

...the new resource page http://www.torm667.com ...
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Re: Rifles Needed

Postby Zombieguy » Wed May 16, 2012 8:51 am

Really? Realm 667? There's not really any weapons at all that I would like in this case. I did say "ready to-go package", but I also said, with reloading functions (no... no cheap goldeneye reloading styles).
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Re: Rifles Needed

Postby Xaser » Wed May 16, 2012 9:11 am

Then do it yourself. If R667 isn't suiting your needs, you've probably exhausted the "ready-to-go" resource pool unless you start ripping stuff from full mods, which would be kinda lame.
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Re: Rifles Needed

Postby Zombieguy » Wed May 16, 2012 10:14 am

Yeah, I wish I could make my own sprites. But I'm incapable of doing so, and I don't have any time to code one weapon at a time if I had just the sprites alone. That's the whole point of this thread. I thought someone would be able to point me to just a couple at least. I guess I'll just keep on looking. Maybe in the summer I'll have a lot of time to learn how to make sprites, and then code them.
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Re: Rifles Needed

Postby insightguy » Wed May 16, 2012 10:55 am

the whole point of a project is to spend time on it! and coding a weapon is easy enough. just ask weasel!

for the sprites, get 'em from realm667 and re-code it. the drummie sg had an optional reload code!
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Re: Rifles Needed

Postby The Thing Thing » Sat May 19, 2012 9:24 pm

i am not sure how to code or anything

and i kind of suck at making use of these sprites properly

but please take what you need

Warning it is not in a ready to go package

i did this so far so it is up to you guys to place it in the package :D
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Sprite Sheet2.png
Sprite Sheet2.png (10.45 KiB) Viewed 431 times
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Re: Rifles Needed

Postby Reactor » Sun May 20, 2012 7:36 am

I think he is not referring on the coding, he refers to the graphics.

I tell you wha'...soon I'll be creating the weapons for Tristania 2, there will be some useful firearms for ya (Prism rifle, Pulsar rifle etc.), which you could use as plasma weapon. Yesh, with reloading frames. I hope this shall be somewhat useful, as I know absolutely nothing about coding...

If you're REALLY in a hurry though, you should hard rip Sztálin Subway 2 or You Are Empty.
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Re: Rifles Needed

Postby wildweasel » Sun May 20, 2012 10:56 am

Actually, his references to a "ready to go package" do make it pretty clear that he seems to expect the weapons to already be 100% done for him, coding and everything.
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