I did have a go myself but he turned out looking like a hunchback.
Thanks.
I had another go with this one myself and managed to get something that I am reasonably happy with this time.
Brutal Doom have it, extract from thereMr.Green wrote:Does anybody have bullet tracer sprites?
I may be able to try something, but it may not be done as soon as you may wish though since I'm working on something else. You do want it to be the same color (green) right?Enjay wrote:aaaaand while I'm at it, I don't suppose anyone fancies doing a replacement for the Templar firing frame do they. I have always thought that the one in the IWAD looked quite awkward and too sideways (and thereby not flowing well with the other frames).
I'd really like to have him standing square-on facing the front as he fires (possibly using the "horns swipe" frames as a guide for where the legs etc should be). I haven't had a go at this one myself yet but I will if I get some time. However, if someone else fancies a go...
Even nicer would be 2 frames - a "preparing to fire" frame and then the same frame but with the weapon flash on it.
Again, thanks to anyone who has a go.
It has to have the zombieman rifle?silentzora wrote:Here's a request... Can anyone shoop up a zombified Strife Rebel, carrying the Zombieman's assault rifle? By zombified, I mean visor reddened with blood, and blood spattered all over his armor, like a Doom former human. It's for use in another weapon/gameplay mod I'm working on, and R667's ZSec sprites don't fit the style I'm going for with this enemy.
If anyone accepts, please make sure the body armor is black/dark gray, while the helmet is green for translation. Any help at all is really appreciated.
The weapon flash presumably? Not sure actually. I am thinking about making the whole body green to make it easier to use for translations across other games (especially Doom). So, if the flash was also green that could cause problems. Having had a bit of success with the Acolyte, if I get time this weekend I'll give the Templar a go myself and see if I managed to get anything near what I want.gerolf wrote:I may be able to try something, but it may not be done as soon as you may wish though since I'm working on something else. You do want it to be the same color (green) right?
Not particularly, but it would be easier for me to work with, considering the monster will be carrying multiple weapons. Why, did you have anything in particular envisioned?gerolf wrote:It has to have the zombieman rifle?
Your method sounds better. Yes, zombify him first, then add the gun. This will likely be the second to last monster I add to the roster, so please, take your time on it.gerolf wrote:silentzora, no. It would just be easier to do it without adding the gun. I could zombify it, then show it to you, and then add the gun, unless you really need the gun with it ASAP.
