The spawners are like this one:
- Code: Select all • Expand view
ACTOR ZombieManSpawn : ZombieMan 3004
{
States
{
Spawn:
POSS AB 1
POSS A 0 A_JumpIf(1 == (ACS_ExecuteWithResult(999,0,0,0)), "Spawn2")
POSS A 1 A_SpawnItemEx ("Zombieman", 0, 0, 0, 0, 0, 0, 0, SXF_NOCHECKPOSITION| SXF_TRANSFERAMBUSHFLAG, 0)
stop
Spawn2:
POSS A 1 A_SpawnItemEx ("ModdedZombieMan", 0, 0, 0, 0, 0, 0, 0, SXF_NOCHECKPOSITION| SXF_TRANSFERAMBUSHFLAG, 0)
stop
}
}
This is for a 2 maps mod.
I was thinking in change the spawned actor's via ACS, but I don't know how to get things TID.
Any idea?
