by LilWhiteMouse » Mon Apr 02, 2012 4:03 pm
When I did the test I discovered another detail. The height difference between the actor's sector and border sector makes a big difference. If the actor's sector is higher, it can almost completely exit the sector. If it's the same height, it will only travel outside to it's center point. If it's sector is lower, then it won't leave at all. The demo map (for Hexen, Map01), demonstrates this. The left sector is higher (by 1 unit), the center sector is equal, and the right sector is lower (by 1 unit). Each has it's own actor, best viewed with the automap cheat.
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map01.7z
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