Lightplayer wrote:Ennemies such as the one in mock2 map 29, which are supposed to not behave normally. With AEOD 6, they don't spawn at all.
That's expected. Like I ALWAYS said, AEoD is for vanilla mapsets. Not for any port specifc ones. If it worked before, that's fine for that version, but again, this whole thing isnt planned nor supposed to work with sourceports-maps. So, dont expect that to change at all.
does anyone have download link to AEOD v 2.4 and AEOD 1 - first version (if it was) ?
i want to try them in Chillax.wad
V2.4 was uploaded some time ago, but the link is probably dead already. I'll re-upload that when I have a chance. Now, as for v1, I have been unsuccessful to find it in my files. I havent lost hope, but Im not sure I'll ever find it.
Odd. It works for me.
a mirror in the 1st page, but is for megaupload... so, yeah, dead end. I should delete it already.
Zombieguy wrote:Why wasn't this uploaded to mediafire in the first place?
Because is nobody's obligation to do so, and because I uploaded it where I could.
If you want to provide a mirror, feel free to do so, but dont come saying it like it was my (or anybody's) obligation to do it.