by Machu » Mon Apr 16, 2012 11:18 pm
Okay, I've attached the pk3 I made to test this bug. This was tested with r3568, and still has the bug. Use the give all cheat. The big steps in the secret outdoor shotgun area of MAP01 is a good spot, it can work on the entry steps if your aim is good enough. The plasma rifle shoots normal, slow shots with +STEPMISSILE. While experimenting with alternatives, I also replaced the rocket launcher, so it shoots a bowling-ball style shot, it's a +BOUNCEONFLOORS shot with gravity and constant thrust. I'm including it because the same bug applies to it! I think bouncers naturally step up, and they too fail to step when close to the player. So maybe it doesn't have to do specifically with +STEPMISSILE. Maybe projectiles/missiles just need to ignore collisions altogether when stepping? Even if an enemy is on top of the step, I'd rather the shot hit the enemy, instead of the step's side. But I don't really know the code, I'm jumping to conclusions.
- Attachments
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stepbug.pk3
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