wildweasel wrote:I'd honestly prefer to start the project thread myself (now that we have something to show) - could you send me the screenshots you've got?
Doctor-Dos wrote:The Nazi soldiers are supposed to be well trained. I.E. No infighting or friendly fire.
Single rotation attack frames are no problem.
Wolf 3d was not the only game to do this. Blake Stone and Rise of the Triad also did.
Same Engine.
Doctor-Dos wrote:No, ROTT still used single rotation frames for the attack animations on all enemies.
Only the player models had 8 rotation attack frames.
It did however use more than 8 rotations for some enemies, I.E. Robots.
Rott wasn't all that more advanced that Wolf3d. It sill used 90 degree walls, etc.
It did had much higher res sprites than Wolf3d did though

Hahahahahaha*Choke*Doctor-Dos wrote:Rott wasn't all that more advanced that Wolf3d.
Doctor-Dos wrote:
My question is should I send it to WildWeasel to play first?
Or should I post it here?
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