Heretic's Firemace
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Heretic's Firemace
Also again, I was not sure where to put this as this is not ZDoom related, so if I somehow did place this wrong, please tell me.
Re: Heretic's Firemace
You could have put this in "Resources" if you asked for a fixed version of the sprite.
My guess is that the developers didn't notice it because it was hidden by the status bar.
Note that MACEB0 also suffers from the smaller black rectangle on the spinning part.
Here's some lazy pixel editing to mask the problem.
My guess is that the developers didn't notice it because it was hidden by the status bar.
Note that MACEB0 also suffers from the smaller black rectangle on the spinning part.
Here's some lazy pixel editing to mask the problem.
- Attachments
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- MACEB0.png (3.17 KiB) Viewed 1136 times
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- MACEA0.png (2.87 KiB) Viewed 1136 times
Re: Heretic's Firemace
Thanks
I guess Resources may have been a better idea, but I was thinking about how it wasn't ZDoom related when I posted.
Sorry.
I guess Resources may have been a better idea, but I was thinking about how it wasn't ZDoom related when I posted.
Sorry.
Re: Heretic's Firemace
So the firemace fails it even at graphics...
Re: Heretic's Firemace
Why Raven?!
Re: Heretic's Firemace
It could have been a problem when they processed it to CD. Though I really have no idea. Wolfenstein 3d was by Id and it had some graphical flaws, just not as easy to notice. (look at the Guard when he shoots, between his legs is a shade of purple that shouldn't be there).
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Re: Heretic's Firemace
Oh yeah, i fixed this ages ago and dropped it into my autoloads. Mostly forgot about it since then. (I have a handful of other visual tweaks/fixes that I've gotten particularly used to by now.)
Re: Heretic's Firemace
Similar problem with the gargoyle: in one of its attack or maybe death frames, it has a stray blue pixel.
Re: Heretic's Firemace
And while we are picking on Heretic, don't forget the dark line on the top of BEASI5.
Re: Heretic's Firemace
Yeah, I don't think they'd be that lazy to not fix it if they had known about it when Heretic first came out. Many machines could not run the game without the HUD without it over lagging. ZDoom also fixes the pixelation of the art so then you probably would not have noticed as much, but now you really can see it, but again it isn't ZDoom's fault if the art itself is messed up.