When the Inquisitor robot attacks it will either fire its gun or launch two Classes:InquisitorShots using the A_InquisitorAttack function. However, this function has a slight problem: the robot has got two shoulder-mounted weapons where the grenades are supposed to come from but the grenades (one in particular) fire much lower than that - pretty much at foot level, certainly low enough to get caught even on relatively small obstacles.
I've been trying to make something that launches the grenades at the correct height but otherwise keeps the feel of the attack much the same. However, I have failed. Can anyone help out here?
