In the GZDoom SVN changelogs, I read this for GZD r1307/ZD r3426:
Fixed: FMOD as MIDI device always looped the song, even when it shouldn't (such as the title music).
If the title music isn't supposed to loop, then I should mention that it still does with latest GZDoom release (r1318) at least. And I am using Timidity for music playback (which isn't even used since I use MP3 tracks). This is somewhat annoying since the game forces the title music to loop after the intro screen shows for the second time, interrupting/restarting your replacement music (in case it is longer than the original Doom title track, e.g. when using PSX title music). Any chance this gets changed?
