heavyshell3k wrote:You sleepy?
Not the smartest way to respond to a moderator...
Try not to go off topic, dude.
heavyshell3k wrote:You sleepy?
heavyshell3k wrote:You sleepy?

hugoroy wrote:Damnit just let this die already >-<
NeuralStunner wrote:I think using sprites makes it less of a "Why bother? Play Quake." scenario. You end up with something a little different that makes it a worthwhile experience.
There's also the issue that (I believe) this is intended for software mode too, so models would be impossible.
NeuralStunner wrote:I'm guessing you mean 3D slopes, as ZDoom supports level 3D floors currently.
I seem to remember an old demo video in ZDoom, might be misremembering though.
NeuralStunner wrote:I think using sprites makes it less of a "Why bother? Play Quake." scenario. You end up with something a little different that makes it a worthwhile experience.
There's also the issue that (I believe) this is intended for software mode too, so models would be impossible.
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