An implementation of this request, this patch changes accuracy and stamina to general actor properties and exposes them in DECORATE and ACS.
Simply put, this patch adds accuracy and stamina as DECORATE variables, and also adds APROP_Accuracy and APROP_Stamina actor properties that can be accessed via GetActorProperty and SetActorProperty.
With this, Strife's built-in accuracy and stamina stats can now be properly utilized in DECORATE by new weapons and modified at will by ACS-based systems. The biggest advantage to this, naturally, is being able to mod Strife without having to recreate the system already in place, though the properties can be of use in other areas if one is so inclined.

