So im making a spas 12 on doom 2 . The only problem is getting it to reload. So after every 8 shots it reloads. Like in doom 3. Im using xwe as my lump editor. So how can i make it reload? Ive seen it done on some wads. Ive tried opening up other wads and editing them but no avail. Any help?
Buu342
[question] how to make guns reload
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
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Re: [question] how to make guns reload
First of all, don't use XWE. It's outdated and buggy. What you want to use is Slade!
http://slade.mancubus.net/
Second, here's a tutorial on how to create weapons that can reload.
http://www.realm667.com/board/viewtopic.php?f=38&t=2025
http://slade.mancubus.net/
Second, here's a tutorial on how to create weapons that can reload.
http://www.realm667.com/board/viewtopic.php?f=38&t=2025
Re: [question] how to make guns reload
Thanks. I had slumped in my pc but never used it. Ill try this.
Re: [question] how to make guns reload
i have never had a problem with XWE, and i still use it to this day!
- wildweasel
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Re: [question] how to make guns reload
It's a matter of personal preference in the end.
Re: [question] how to make guns reload
And there is also SlumpEd, still very used (but unable to load multiple files at once ¬¬).
- TheDarkArchon
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Re: [question] how to make guns reload
Now in the case of SLumpED, there is NO reason to keep using it.Ravick wrote:And there is also SlumpEd, still very used (but unable to load multiple files at once ¬¬).