New Spriting Tutorial - Angled Weapons Up! (P. 1)

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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby MG_Man » Sat Mar 21, 2009 3:40 pm

Image

I should probably ditch the under-hand there. Oh well.

I think it came out pretty good. I was too lazy to animate it though so I just did some resize/sharpen raping. I'll get pictures of that later.

EDIT: Oh also, instead of opening the DOOM palette as another file. why not just use it as your swatch set? Just press the arrow in the color swatches box and click "Replace swatches" and use the .ACT file in the attached .rar here:
doomact.rar
(666 Bytes) Downloaded 43 times

Or you can just use the one in the XWE/PALETTES directory. They are both the same.
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby Juan "JacKThERiPPeR » Sun Mar 22, 2009 8:20 am

I made this cartoony weapon basing of this tutorial. It's a Chinese Dragon kind of thing.
Image
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby Eriance » Sun Mar 22, 2009 9:17 am

Juan "JacKThERiPPeR wrote:I made this cartoony weapon basing of this tutorial. It's a Chinese Dragon kind of thing.
Image


Thought it was Chex-Quest when I first looked at it.
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby Juan "JacKThERiPPeR » Sun Mar 22, 2009 9:57 am

Eriance wrote:
Juan "JacKThERiPPeR wrote:I made this cartoony weapon basing of this tutorial. It's a Chinese Dragon kind of thing.
Image


Thought it was Chex-Quest when I first looked at it.

Now it also reminds me of Trogdor.
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby CaptainToenail » Sun Mar 22, 2009 1:32 pm

It looks like you are riding one of those child's moving ride things you often find outside large shops such as Tescos. :)

Add a bobbing movement and some cheesy music, heh.
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby esselfortium » Sun Mar 22, 2009 2:15 pm

That's a headless koopa.
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby FuzzballFox » Mon Mar 23, 2009 8:10 am

TTROOOOOGGGGDDDDOOOOOOORRRRRRRRR!
Sorry...had to...XD
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby Juan "JacKThERiPPeR » Mon Mar 23, 2009 8:26 am

FuzzballFox wrote:TTROOOOOGGGGDDDDOOOOOOORRRRRRRRR!
Sorry...had to...XD

:lol:
Now seriously, it's a chinese dragon kinda. Hence the moustache. It's not the best, but at least I learnt how to do it.
It's intended to do cross-eyes on firing and on idle. Making a funny noise on idle.
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby cowmilker69 » Sun Jan 22, 2012 10:41 pm

isn't tht the design Sergeant Mark IV used for brutal doom 015 but with different colours?
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby TheDarkArchon » Tue Jan 31, 2012 9:20 pm

cowmilker69 wrote:isn't tht the design Sergeant Mark IV used for brutal doom 015 but with different colours?


Because Brutal Doom existed in two thousand and fucking nine
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby wildweasel » Tue Jan 31, 2012 9:31 pm

Whoops. I mistakenly approved this post instead of disapproving it - cowmilker69, do bear in mind, in the future, to check the last posted date in threads before you reply to them, because this one's almost three years old.
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby cowmilker69 » Wed Feb 01, 2012 3:36 pm

ok sorry
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Re: New Spriting Tutorial - Angled Weapons Up! (P. 1)

Postby cq75 » Thu Feb 02, 2012 11:37 am

I never knew this existed, that's a great tutorial!
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Angled Pump Shotgun

Postby crazybottom » Mon Nov 12, 2012 3:23 am

Hi! I tried to make a normal pump shotgun... what do you think??
I don't know if it's the right dimension.. i made it for a 1280 x 960 screen then i resized the image for 50%.. so it should go for a 640x480 screen view.. i think...
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