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actually, maybe if I just replace them display pictures with "null sprites" they won't display since they're replaced by "nothing", let try that at out, it should work
EDIT: yeah, simple yet affective trick (I apologize if you feel like you've wasted your time of course, I still need help on those shops )
Last edited by Sangelothi on Thu Aug 05, 2010 4:37 am, edited 1 time in total.
Anyhow, acolytes no longer have the original display pictures showing (thanks to a null sprite I have no idea where I found it, it is just a "blank" sprite but still it bothers me I can't remember where I got it from originally)
I apologize if you feel like you've wasted your time of course, I still need help on those shops
No, I haven't wasted time at all. I'm just a little surprised at the amount of problems that are there when editing original strife stuff. As I said I never got any problems when adding new stuff...
Well, changing just text works just fine so when you want me to start work on the shops just tell me details (weapon name, prices... what you want me to change)
Well, when you get the wad, and play around with the mod itself, you can edit the shop prices as you see fit, of course, when the the beta is released to the testers, they too will also judge if the prices should be changed to balance things out ;P
Reilsss wrote: but then been a while sinces anything go posted?
I think you answered your own question, and it's a general rule that you don't go posting in year old project threads. They're either working on it or they're not working on it.
I know I haven't updated the thread in a long time, that's mostly because I haven't touched any of my wads in a long time with the exception of a few times I checked to see if I knew my stuff still or I wanted to get the basis of an idea I had done... After going through all the wads I had made in the past, I've decided to hit modding/mapping for Doom(and other Iwads) hard once again.
I'm picking up The Martyr and plan to get out as soon as possible (hopefully some time in November) a while back I posted this video showing a new feature I added to The Martyr to help change up gameplay between the classes...and just make it more interesting in general
Weapons now heat up, when too hot to fire another shot the player has to wait for the weapon to cool down. Weapons have different speeds at which they cool down, and some guns can eject a thermal clip which will cool down the gun instantly in the case of a firefight. Of course some guns won't cool down and will have to eject a clip, and others can't eject a thermal clip and will have to cool down over time
Also I added in a dash system, it's not that great yet and it's still a work in progress, it only goes forward. Each dash takes way from the stamina bar, and each class uses a different amount per dash. If the stamina bar is full they can perform a specialty (Phoenix being the Viro Blade, which means I need to give her a new-less cheap starting weapon )
I plan to do another video like above, but with a different class to show off how they play...so should it be Gabriel or Maliki (vote in poll above)
I notice Acolytes drop gold... so how does that work with the acolyte variants that drop keys and so forth? I know from personal experience how you can frack things up when you go changing the DropItem properties.
I hope to see this mod one day, it inspired me to make a small strife mod myself recently. But it has by far not that many cool features as the martyr has!
Reilsss wrote:I hope to see this mod one day, it inspired me to make a small strife mod myself recently. But it has by far not that many cool features as the martyr has!
True, But bumping it ain't gonna make that day come faster