Project Dark Fox wrote:Just an example:
zdoom.exe -join 192.168.0.5
The IP used here is the HOST'S IP. If you're hosting the game, you need this. Remember, Vanilla ZDoom does not support Join-In-Progress.
zdoom.exe -host 2
You can hhost up to 8 players. Be sure you put in exactly how many you're expecting or the game will launch a player short, or never launch because the server is expecting another player.
edward850 wrote:Actually, Zdoom (like anything else) can use host-names. When it comes to resolving host-names, there is not much different between Zdoom.org and Lab-PC232 (or in your case, 'CyberDoomer'), and will both go to an IP address. This is assuming your network is set-up normally.
So yes, if you do know the computer name, you can use that instead.
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