Post A/Your MOD

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: Post A/Your MOD

Postby Se7eNytes » Mon Sep 12, 2011 11:49 pm

Well, here are my mods.

Regiguns, my first mod which currently isn't being worked on. Has weapons that uses your armor as ammo.
Black and Grey, a mod inspired by typical "realistic" FPS'. It's dead.
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Re: Post A/Your MOD

Postby Saya-chan » Tue Sep 13, 2011 6:39 am

My mods are all dead, thank you very much. :3:
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Re: Post A/Your MOD

Postby DoomerMrT » Tue Sep 13, 2011 6:59 am

2184: Liberation of Earth

This one is a Sometimes Work In Progress (but certainly not dead!) project by Body-Guard(my brother) and me. The third download link is the only working one, there are screenshots (page 4), and an old video to help you in the decision of downloading the stuff. I posted it in here in the hope of making it a bit more popular, so I can convince my brother easier to continue mapping for the project.
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Re: Post A/Your MOD

Postby FDARI » Tue Sep 13, 2011 7:10 am

I downloaded LoE long time ago. It was very good value for my no money, and I was quite keen to see some more maps. Has there been any progress the past year or two? Hmm... Apparently (but not evidently). I'd certainly like to see a lot more of it.
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Re: Post A/Your MOD

Postby DoomerMrT » Tue Sep 13, 2011 10:00 am

FDARI wrote:I downloaded LoE long time ago. It was very good value for my no money, and I was quite keen to see some more maps. Has there been any progress the past year or two? Hmm... Apparently (but not evidently). I'd certainly like to see a lot more of it.


A lot of things has been done since beta 2, mostly my work. My brother, who is used to do most of the mapping work is (sadly) busy with an another doom project, and so far I couldn't convince him to do some work on LoE too. So MAP03 is still pretty much incomplete, although already has a nice creepy atmosphere. I however do work on it now and then because after each playthrough I always manage to find something to tweak or fix, or even to add. Among my newest ideas is a player controlled large caliber turret which is perhaps going to be used in a holdout map. Of course in cooperative each player will be able to control a turret.
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Re: Post A/Your MOD

Postby Zombieguy » Fri Sep 16, 2011 4:49 am

lizardcommando wrote:
Zombieguy wrote:Thanks for your on-topic post. Looks cool, it's different from others but, it actually looks like a MOD worth my time. And, by the way, what are some of those maps called? Are they included in a total map replacement for doom?


The maps are not included in the mod. There will be a texture replacement that'll change the default Doom 2 textures into a more cartoony version in order to match the mod's atmosphere and style. I can't remember all of the maps that have been featured in the videos I've posted, but here are a few that I can remember off the top of my head: The Enjay Train video is obviously from Enjay's Runaway Train map, the video with the ROD309 demo is from theMetz Cathedral deathmatch map, the level featured in the Bandicam test video is from a modified version of the Egypt level from the Goldeneye Doom mod and the video with the LVArmor demo is from DARK7.

Also: you really like lizards and pokemon, don't you?


Heh, I do I like lizards. Komodo dragons are badass though because they're so damn vicious. :lol: The Pokemon characters are only in it because they're supposed to be cameos from my dead Wolfenstein 3D mod called Pokestein 3D.

Sorry for the late reply, it's been busy around here. Anyway, thanks for the info. I'm downloading your MOD right now. And I will also give all of these other MODs a look.
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