Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
Is the resource ENTIRELY my own work?
If no to the previous one, do I have permission from the original author?
If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.
This is just some stuff I've worked on that are either WIP, old, or just lying around with no real purpose.
Some of these I might get back to eventually, but in the meantime somebody here might find some of this stuff useful as it is.
Cleaver
Credits: Any Channel Inc (PO'ed cleaver sprites)
Chainsaw Resource
(The left and rightmost saws were sourced from old crops of the Eager Beaver that I had laying around (pretty sure they were Revae photos) and touched up for consistency, the center one was like 60% handpainted and 40% the old 'chainsaw swing' resource that's been floating around for a while. Animated the blade too.)
New Revolver
Credits: did the revolver from scratch, ID Software for the hands.
UAC Carbine
Credits: Eriance, Zrriontheinsect
New SSG
Credits: Eriance (the little 'UAC' part on the stock + edits of his reload frames), OSJClatchford (that metal 'ring' connecting the stock to the gun), Midway, ID Software
New Axe
Pool Cue
Blood Alpha Shotgun (converted to retail scale)
Duke Vacation Shotgun (Doom handed + Centered)
Duke Vacation Pistol (Doom Handed + Centered)
Duke Burger
Duke Cola
Revenant Shoulder-Cannons
This one is scratch-made/hand-drawn. Definitely a good bit of H.R Giger influence, to say the least.
Mancubus Cannon
Credits Pictured
Centered Hacx Uzi + Grey-Fingerless Variant:
Cutlass Berettas (Revy's guns from Black Lagoon)
Credits: Midway, Banjo Software, 3D Realms, Wildweasel (for the pickup sprite), Uboa, Minigunner (for his modified Duke 64 pistol reload sprites)
Beretta Variants
Credits: Midway, Banjo Software, 3D Realms, Wildweasel (for the pickup sprite), Uboa, Minigunner (for his modified Duke 64 pistol reload sprites)
M41A Pulse Rifle (Centered)
Originally done for Sink's Aliens mod, which will prolly resume development someday.
Centered SW Riotgun
Credits Pictured
Centered Duke3D Ripper
Credits Pictured
Space Pistol
Formerly for Forsaken Planet, but I've since redesigned that pistol - so I'm releasing the old version now.
Blood-style Revolver
Noticed there weren't many old-school/western-styled revolvers, especially stuff that would fit in Blood's style - so I made one.
Older stuff (spoilered for space):
Also, some of these are -really- old and not very good, so just a heads up.
Spoiler:
Heavy Rotary Grenade Launcher:
(Just an idea I had and decided to whip up)
Old Version:
Spoiler:
Credits: 3D Realms, Cory Whittle, Captain Red
Walther P36 Pistol:
(Requested by Wildweasel)
Credits: ID Software, 3D Realms, Wildweasel (for the request)
"China Lake" Pump-action Grenade Launcher:
(Requested by Chronoteeth. I'm pretty impressed with how this came out, especially since I had to do battle with NAM's notoriously bad shading)
Credits: GT Interactive (the NAM grenade launcher), 3D Realms (just used a couple colors from the Duke shotgun to improve the shading), Chronoteeth (for the request),
DooM Machinepistol:
(Originally an attempt at the submachinegun thing from the DooM cover art. Came out as a design all of it's own.)
Credits: ID Software, Banjo Software
Handless HACX Uzi:
(Just the uzi from Hacx with the hand removed and the handle drawn on.)
Credits: Banjo Software
Upright HACX Uzi
(The HACX Uzi heavily edited to be at a proper angle, so that it can be held upright (ala the Shadow Warrior uzis)
Credits: Banjo Software, ID Software, Marty Kirra/Scuba Steve/Cory Whittle (for the arm I used a combination of three arms by each author [most of it is Marty Kirra's though, i believe])
Vented Shotgun
(Just the default Doom shotgun edited with a couple Doom alpha SMG parts to have a vented barrel. Nothing too spectacular, might be useful though)
Credits: ID Software.
Vented Shotgun 2
(Same as above, except with an edited finish on the rest of the frames and venting all around the barrel.)
Angled UAC Marine Rifle:
(Only have the without-monitor one at the moment, will add the one with the targeting screen later.)
Credits:
Seargant_Mark_IV (for the very top of the rifle sight, part of the top handle, and the the reloading frames from Brutal Doom)
GT Interactive (the NAM sprites that were used for the reloading frames)
Marty Kirra (hand and muzzle-flash)
UAC Standard Issue Rifle:
(My attempt at making the rifle that the player and zombiemen sprites carry.)
Credits:
ID Software (for the DooM alpha 0.5 rifle), Rogue Entertainment (for a little snippet of a Strife sprite)
Seargant_Mark_IV (for the very top of the rifle sight, part of the top handle, and the the reloading frames from Brutal Doom)
GT Interactive (the NAM sprites that were used for the reloading frames)
Original thread: http://forum.zdoom.org/viewtopic.php?f=37&t=29708
Edited Powerslave Revolver:
(Just a refinish/overhaul of the Powerslave revolver [as seen in WW-ANA.wad])
Credits: Lobotomy Interactive, 3D Realms, Cory Whittle (for the handing)
Unnamed Submachinegun:
(A submachinegun I hacked together using Doom Alpha and Strife resources)
Credits: ID Software, Rogue Entertainment
Dawn of the Dead Rifle:
(Was messing around at trying to recreate the rifle from Zombie.wad in a DooM style. Blox helped quite a bit with reshading this, whilst I did some tweaks to his shading and further adjusted some of the shapes of the object)
Credits: Blox, Author of Nightshift.wad (I think?), Boothill Doom, ID Software, Midway Entertainment
Unnamed Pistol:
(An experiment in which I tried to merge the Rise of the Triad and DooM Pistols together)
Credits: 3D Realms, ID Software.
Axe:
Credits: Axe-blade drawing and 'animation' done by myself, extra shading by Blox, 3D Realms
Download:
Deathsaw 2000 (pardon the generic name) :
Credits:
ID Software
Midway
NMN/Paul
JoeyTD
Extra old chainsaw I dug up.
Feel free to do what you will with any of this stuff, just throw me a credit if you decide to do something. Also, I might post some more stuff if I find anything else from digging around.
Last edited by Mike12 on Mon Sep 01, 2025 10:54 pm, edited 67 times in total.
SamVision wrote:Great now people will stop overusing that Shadow Warrior uzi
Haha yeah, that was one of my motivations since the Shadow Warrior Uzi is pretty much the only uzi resource floating around. And the only one that can be dual wielded, to my knowledge.
chronoteeth wrote:Would it be possible to angle it up just a smidge more? atm it is now, it still has to be more to the right of the screen
Not sure, I did compare it to the Shadow Warrior uzi's angle and it seems to be pretty similar, should work in the same spot. Would have to see it ingame though.