[WIP] The Shores of Zdoom

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Phobus
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Re: [WIP] The Shores of Zdoom

Post by Phobus »

esselfortium wrote:E2M7 will be made entirely from unaligned GRAYTALL crushers.
Think I know my next mapping challenge, right after I get through everything else I've said I'll do.
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printz
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Re: [WIP] The Shores of Zdoom

Post by printz »

Vader wrote:
MidnightTH wrote:If screamers wont do, What bout' spawning Nightmares?
We did that in Z1M8 and IMO it is one of the most annoying things in this map (next to the overly slow and linear layout).
I don't think the Nightmare will reappear in TSoZD anyway, at least not with the old behavior... the complete invisibility doesn't really make this monster fun to fight.
I'm a bit disappointed by that conclusion, but to be fair, I haven't encountered enough nightmares in released mods to get a solid understanding of their behavior. I only tested them in places and was indeed a bit annoyed by their total intangibility when stealth (invisibility is OK if I can shoot them to death) and persistence. Basically, when I hear a nightmare, I have to press the chainsaw and aim in all directions until they're dead, THEN continue.

However, they might be good in crossfires, when you have to focus against other monsters and be on constant movement so no nightmare can scratch you, while you're shooting the threatening visible monsters firing at you. Anyway, it's unnerving to hear a monster you can't see or attack but they can see and bite you. Default Doom doesn't have such monsters, so they add to gameplay if included. I think I'll use nightmare-like monsters in hypothetical mods and give the player a fair chance to react. (EDIT: Hexen has those stalkers, though. Only thing is, they're visibly limited to a pool, whereas nightmares are free)
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MidnightTH
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Re: [WIP] The Shores of Zdoom

Post by MidnightTH »

Download link to the finished levels?
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ChronoSeth
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Re: [WIP] The Shores of Zdoom

Post by ChronoSeth »

MidnightTH wrote:Download link to the finished levels?
:|
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InsanityBringer
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Re: [WIP] The Shores of Zdoom

Post by InsanityBringer »

What part of "incomplete" do you fail to comprehend? The part where it's not completed?
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LordTyphoon
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Re: [WIP] The Shores of Zdoom

Post by LordTyphoon »

Are you going to understand someday that you are not above anyone else in this matter and that you will get it at the same time everyone else does which is when it's done?

I can't begin to count the number of times you've begged for this. Get over it.
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MasterOFDeath
... in rememberance ...
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Re: [WIP] The Shores of Zdoom

Post by MasterOFDeath »

MidnightTH wrote:Download link to the finished levels?
Good news! It was recently finished and I am mirroring it on behalf of the development team. You may download it here.
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esselfortium
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Re: [WIP] The Shores of Zdoom

Post by esselfortium »

MasterOFDeath wrote:
MidnightTH wrote:Download link to the finished levels?
Good news! It was recently finished and I am mirroring it on behalf of the development team. You may download it here.
The shores of ZDoom are even more epic than I anticipated :o
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BlueFireZ88
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Re: [WIP] The Shores of Zdoom

Post by BlueFireZ88 »

Very funny man...very funny *gives evil look.*.
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ledillman
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Re: [WIP] The Shores of Zdoom

Post by ledillman »

hehehe good one
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printz
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Re: [WIP] The Shores of Zdoom

Post by printz »

I wonder if black imps will make it in...
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Project Shadowcat
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Re: [WIP] The Shores of Zdoom

Post by Project Shadowcat »

MasterOFDeath wrote:
MidnightTH wrote:Download link to the finished levels?
Good news! It was recently finished and I am mirroring it on behalf of the development team. You may download it here.
:thumb:
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Xianide
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Re: [WIP] The Shores of Zdoom

Post by Xianide »

Looks really cool! Good luck on the development, guys! :)
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MidnightTH
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Re: [WIP] The Shores of Zdoom

Post by MidnightTH »

I thought that it would be TSOZD

9 maps of Nothing but ZDOOM
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printz
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Re: [WIP] The Shores of Zdoom

Post by printz »

MidnightTH wrote:I thought that it would be TSOZD

9 maps of Nothing but ZDOOM
Aah, You just wait. :o
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