The WIP Thread

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Phobus
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Phobus »



My game for my university final year module. Needs a fair bit of work still, but that's the most solid its looked so far.

If you want to have any idea whats going on, the description has a key which explains what all the programmer art is meant to represent. I'll break out some incredibly newbie modelling skills to make the models a touch more indicative at some point, once I've done half of the rest of my to-do list for the game (also in the description).
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Cage
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Cage »

Image
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Project Shadowcat
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Project Shadowcat »

Shiiiiiiny~

That is looking something awesome, Cage! How do you do it? I want to know and learn~
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Tragos
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Tragos »

Cage wrote:Image
What exactly are we looking at here? I like it, but I don't know what it is!
CaptainToenail
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by CaptainToenail »

Impressive. It's the Taser weapon from the TC HacX. Despite it being a taser it resembles a futuristic shotgun more than anything. I'd completely forgotten about Xaser's HacX project, I better check it out soon. :wink:

Also funny game Phobus, especially the fish. At least it looks a lot better than my museum created in Blender (that program has such a confusing interface :? )
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Phobus
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Phobus »

If and when I get round to using 3DS Max to make some more helpful enemy models we'll see how bad things can be :P

I'm going to cheat and keep it all very abstract though.
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TheDarkArchon
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by TheDarkArchon »

CaptainToenail wrote: fish.
Blender
Oh, Goddamnit, I've been on these boards too long. The first thing I thought of when seeing those two words in a sentence is one of Xasers songs.

On topic,
Cage wrote:HacX Taser redux
Looking pretty good, though it needs more white areas to match the original instead of all grey.
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Nash
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Nash »

Man those are some really stretched UVs on the walls there Phobus XD
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by DoomRater »

TheDarkArchon wrote:
CaptainToenail wrote: fish.
Blender
Oh, Goddamnit, I've been on these boards too long. The first thing I thought of when seeing those two words in a sentence is one of Xasers songs.
Brach Speicher >>>>ANNIHILATES<<<< you with a brick!

I'm working on making Second Life alert me when someone chats something in local. Why this isn't a standard viewer thing yet and why I have to use a hacky script when someone does is beyond me...
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by NeuralStunner »

Cage wrote:Image
FRONK YEAH.

HACX FOREVER!
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Phobus
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Phobus »

Nash wrote:Man those are some really stretched UVs on the walls there Phobus XD
As far as I'm aware Ogre doesn't have a way to make a material tile rather than stretch - which is odd, as I'd have figured that'd have been a pretty standard thing for planes and the like. Anybody fancies telling me otherwise I'd love to hear it, but I think they expect the materials to be tailored for the models!
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Viscra Maelstrom »

Cage wrote:Image
Oh my god this is so awesome I refuse to use proper punctuation because I said so and THIS IS SO AWESOME and stuff
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Kate
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Kate »

TheDarkArchon wrote:
CaptainToenail wrote: fish.
Blender
Oh, Goddamnit, I've been on these boards too long. The first thing I thought of when seeing those two words in a sentence is one of Xasers songs.
In this next song I'm going to attempt to sing. Unfortunately, I can't sing, and therefore it's probably going to sound like crap. Oh well, here it comes anyway.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by cq75 »

Fixed up DUEL03 of the Chex Skulltag Pack, mostly detail changes and tweaking weapon/player spawns

Image
Image
Image
Image
Image
Image

I was going to add surrounding terrain, but that would mean about a hundred more sectors in view, and it's plausible that this plateau is in a vast desert :?

Does it look too flat?

It looks better from the ground

Image

Perhaps I should add some dunes.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by wildweasel »

Starting to hear the music in my head already. =P
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