koverhbarc wrote:If you change polyobjects they should make them possible to make moving vehicles out of. Actually though it would probably be better to use voxels for that, all you have to do is make objects able to carry other objects!
Nash wrote:Gonna highjack this thread for a bit... how hard would it be to extend the 3-d floor renderer to handle polyobjects? One thing has always bummed me out is how I can't create true swinging doors in multi-storey constructs that use 3-d floors...
Nash wrote:Well how about it being a GL-only feature then? There was a time when it was accepted that there are things GZDoom can do that ZDoom just couldn't. This is directed to Graf Zahl.
Users browsing this forum: No registered users and 0 guests