Xaser wrote:And you're right in assuming that the DECORATE's been modified since this last beta. I can provide the latest files if you think it'd be easier to do it that way, though.
Heh. Not at this point.
I think Im done with this. I added lights to everything I thought needed them. Almost every projectile and "visual effects" actors (and certain monsters) have now a dynamic light assigned.
The only things that might be needing a 2nd though are:
-Grenade actor "in air" shows a light (small), looks fine, but the grenade itself doesnt look like it should have it.
-The ice power, when using it's powered version (the bouncing ball), shoots lots of shards upon explosion. At this point, each shard have a light, and might cause some performance issues.
But overall, I think is looking fine.
EDIT: whoops, wrong version... just a sec.
EDIT2: Ok. Good to go.