Cool mods people might have missed.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Nash
 
 
Posts: 17434
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

Re: Cool mods people might have missed.

Post by Nash »

Hey Kinsie shouldn't you be updating the first post with links to everything people suggested in this thread?
User avatar
Wills
Posts: 1446
Joined: Mon Jan 10, 2005 7:01 pm
Location: The Well of Wishes

Re: Cool mods people might have missed.

Post by Wills »

No, people love browsing through pages of links. :P
User avatar
Kinsie
Posts: 7399
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33
Contact:

Re: Cool mods people might have missed.

Post by Kinsie »

Will do now!
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ
Contact:

Re: Cool mods people might have missed.

Post by DoomRater »

Links to Last Resort: Doom and Doom 2

Now that I think about it, it would be really nice to see these suckers updated so that they just run with modern source ports out of the box.
User avatar
Captain Ventris
Posts: 4605
Joined: Mon Jul 31, 2006 4:25 pm
Location: San Antonio, TX

Re: Cool mods people might have missed.

Post by Captain Ventris »

You know, I could set up a server with which to run these wads, if ya'll would like, though I think a couple won't work with Skulltag.
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ
Contact:

Re: Cool mods people might have missed.

Post by DoomRater »

The thing I remember most about Last Resort was actually the first level, which was designed to be a pistol shootout with standard armor and some zombies running around. It was hard to rack up a lot of kills in it, and people tended to get bored trying, but damn if it wasn't a fresh idea. Island was probably the best one though. No wait, Ballroom. Wait, maybe the last one, with all the disconnected themes and rooms? But you'd need a lot of players for it.
User avatar
.+:icytux:+.
Posts: 2659
Joined: Thu May 17, 2007 1:53 am
Location: Finland

Re: Cool mods people might have missed.

Post by .+:icytux:+. »

http://www.speedyshare.com/381624800.html

ZDRP Zdoom Resource Pack, Made by Keksdose. imo a very good graphical enhancment that has got pretty much no attention whatsoever.

it adds cool effects to almost every projectile, and to almost every light source and effect. and has a own gore mod.

heres some screenies:
Spoiler:
Last edited by .+:icytux:+. on Thu Jun 18, 2009 3:04 pm, edited 1 time in total.
User avatar
XutaWoo
Posts: 4005
Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends
Contact:

Re: Cool mods people might have missed.

Post by XutaWoo »

...

Woah. :shock:
User avatar
Deimus
Posts: 230
Joined: Fri Jun 12, 2009 11:52 pm

Re: Cool mods people might have missed.

Post by Deimus »

wait...

what.
User avatar
Viscra Maelstrom
Posts: 6200
Joined: Thu Dec 04, 2008 1:14 am
Location: plergleland

Re: Cool mods people might have missed.

Post by Viscra Maelstrom »

:shock: :shock:

:surprise: HOLY CRAP!!! :surprise:

Seriously, that's amazing! I can't belive that I have missed this thing! Awesome!
User avatar
Killar
Posts: 240
Joined: Mon Feb 09, 2009 12:15 pm
Location: Always one step behind

Re: Cool mods people might have missed.

Post by Killar »

:surprise: :surprise:

Two of :surprise:

Oh My GOD! :thumb:

I'm only saying this to the screens, but I'm going to download it and see it for myself.

(I edited because I put a lot of :surprise:)
Last edited by Killar on Wed Jun 24, 2009 4:18 am, edited 1 time in total.
DavidB1000
Posts: 710
Joined: Wed Jul 30, 2008 4:45 pm
Location: Hell, 9th level.

Re: Cool mods people might have missed.

Post by DavidB1000 »

No need for 9000! emoticons, but I get your point. That is impressive. Holy lack of framerates, batman! :)
User avatar
Unknown_Assassin
Posts: 2468
Joined: Wed Apr 12, 2006 5:17 pm
Location: Where dead carcasses lie
Contact:

Re: Cool mods people might have missed.

Post by Unknown_Assassin »

Thanks icytux! :D
User avatar
Jimmy
 
 
Posts: 4720
Joined: Mon Apr 10, 2006 1:49 pm
Preferred Pronouns: He/Him
Contact:

Re: Cool mods people might have missed.

Post by Jimmy »

Quite obviously he didn't hype it hard enough. :P
User avatar
daimon
Posts: 368
Joined: Thu Nov 23, 2006 4:12 am
Location: malinconia
Contact:

Re: Cool mods people might have missed.

Post by daimon »

http://www.doomworld.com/idgames/index.php?id=11127

here we have a nice e1m1 remake (maybe toosimilar to original) from sailorscout. enjoy.
Post Reply

Return to “General”