ZDoom 2.1.6

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Re: ZDoom 2.1.6

Postby J-Dub » Mon Oct 02, 2006 11:44 pm

randy wrote:Voodoo dolls no longer trigger ENTER scripts


Voodoo dolls..? It that the dummy player that appears when there is more than one player start point?

Graf Zahl wrote:Hmm, who is saying that 2.1.10 is not a valid version number? :P


That is the same point I made when somebody was acting as if there couldn't be a version 2.0.100 before 2.1.0... :?
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Postby MAZter » Tue Oct 03, 2006 6:30 am

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Postby Cutmanmike » Tue Oct 03, 2006 6:33 am

You've posted this twice now.
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Postby HotWax » Tue Oct 03, 2006 6:55 am



This is probably due to the ENTER script bugs.
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Postby RazTK » Tue Oct 03, 2006 9:04 am

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Postby Lemonzest » Tue Oct 03, 2006 10:55 am

@randy, could you undo your "Fix" for single player netdemo's because its making them desync, atleast the old way worked. Thanks
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Postby Piezo » Thu Oct 05, 2006 4:39 pm

Lemonzest wrote:@randy, could you undo your "Fix" for single player netdemo's because its making them desync, atleast the old way worked. Thanks

You shouldn't expect a programmer to make the demos recorded with previous versions compatible with later versions. It would be a waste of effort. If you enjoy the demo, keep a copy of the older version in another folder for it. It's all you can do.

Edit: d'oh! nvm.
Last edited by Piezo on Sat Oct 07, 2006 6:35 pm, edited 1 time in total.
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Postby HotWax » Thu Oct 05, 2006 4:57 pm

He's talking about demos recorded with 2.1.6.
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Postby Lemonzest » Thu Oct 05, 2006 4:59 pm

Correct HotWax, sp co-op demo's recorded in 2.1.6 fail to playback in 2.1.6
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Postby Bio Hazard » Thu Oct 05, 2006 6:07 pm

Hmm, I'm going to sneak a demo-related feature request in real quick:

Could the demo file have version information in it so you can know what version to run it with?
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Postby J-Dub » Fri Oct 06, 2006 1:52 am

Demos == :puke:



A TITLEMAP can be superior to a demo if some clever ACS is used.

BTW, there is nothing about TITLEMAP in the wiki... I wouldn't even know about it if I hadn't read some changelog somewhere.
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Postby Zippy » Fri Oct 06, 2006 12:09 pm

J-Dub wrote:BTW, there is nothing about TITLEMAP in the wiki... I wouldn't even know about it if I hadn't read some changelog somewhere.
Alright then, here's the basics. Now add or subtract as needed.
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Postby Belial » Fri Oct 06, 2006 6:22 pm

J-Dub wrote:Demos == :puke:
A TITLEMAP can be superior to a demo if some clever ACS is used.

rofl
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Postby Lemonzest » Fri Oct 06, 2006 7:54 pm

Demo's are great to Watch, especialy co-op ones. DM is soooo boring to watch :P
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Postby Nash » Fri Oct 06, 2006 8:09 pm

You can't possibly recreate the human-controlled Doomguy behaviour in ACS. :roll:
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